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Thread: Ifrit Fight

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  1. #1
    Player
    AlexNiculaie's Avatar
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    Mar 2011
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    Ul'dah
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    Alex Niculaie
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    Balmung
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    Pugilist Lv 50
    I like them for the most part, and don't see quite how they are breaking anything artistically. As for a more subtle glow, any more subtle and they wouldn't be glowing at all. It's not as if these were garishly flaring as in some other mmo's. But then, I guess that is Silver's point; any glow at all is verboten. Frankly, I don't agree, and wouldn't even mind armor based off this look. As log as it doesn't venture into the extreme like in the examples placed early on, I can't see it being a screw up.
    (2)

  2. #2
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    Quote Originally Posted by AlexNiculaie View Post
    I like them for the most part, and don't see quite how they are breaking anything artistically. As for a more subtle glow, any more subtle and they wouldn't be glowing at all. It's not as if these were garishly flaring as in some other mmo's. But then, I guess that is Silver's point; any glow at all is verboten. Frankly, I don't agree, and wouldn't even mind armor based off this look. As log as it doesn't venture into the extreme like in the examples placed early on, I can't see it being a screw up.
    See, I'd be fine if it were a subtle aetherial glow on a silver excalibur-style sword design, as if it were swirling around the blade, rather than a garish glow.

    Now, in the design of the Ifrit weapons, I really would have preferred to see the glow effects reduced by a couple thousand K's (Kelvin, for those who are familiar with lighting dynamics), and it'd still be noticeable, but not so much that it becomes a distraction.

    It's really not the glow I'm complaining about in general but the fact that the inclusion of the horn design as major functioning components of the weapons, and the fact that they are oversized, are things I take issue with. Like I've been saying in the past, for the Ifrit bow, I would have gone with using the horns as a handguard.

    Here's a description of how it would look like: Let's take the model of Kokoroon's Nestpicker, replace the metal plates with Ifrit's horns, cut in half along the middle, and the halves mounted where the metal plates are. They glow, too, in the same way the video shows.

    Tah-dah! Properly functional bow with Ifrit decor that LOOKS sensible.

    Using the horns themselves to mount the string seems...weird. There's no "rebounding tension" at all, except in the string - and we all know strings on a bow are NOT supposed to "stretch".
    (1)

  3. #3
    Player
    Picoman's Avatar
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    Mar 2011
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    Gridania
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    Pico Man
    World
    Masamune
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    Miner Lv 70
    Quote Originally Posted by SilvertearRen View Post
    See, I'd be fine if it were a subtle aetherial glow on a silver excalibur-style sword design, as if it were swirling around the blade, rather than a garish glow.

    Now, in the design of the Ifrit weapons, I really would have preferred to see the glow effects reduced by a couple thousand K's (Kelvin, for those who are familiar with lighting dynamics), and it'd still be noticeable, but not so much that it becomes a distraction.

    It's really not the glow I'm complaining about in general but the fact that the inclusion of the horn design as major functioning components of the weapons, and the fact that they are oversized, are things I take issue with. Like I've been saying in the past, for the Ifrit bow, I would have gone with using the horns as a handguard.

    Here's a description of how it would look like: Let's take the model of Kokoroon's Nestpicker, replace the metal plates with Ifrit's horns, cut in half along the middle, and the halves mounted where the metal plates are. They glow, too, in the same way the video shows.

    Tah-dah! Properly functional bow with Ifrit decor that LOOKS sensible.

    Using the horns themselves to mount the string seems...weird. There's no "rebounding tension" at all, except in the string - and we all know strings on a bow are NOT supposed to "stretch".
    Go make your own game if you are getting so upset, you seem to think you know what is right.

    It is fine to have opinions, I'm not too hot for them but they are just one set of weapons.
    (8)
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  4. #4
    Player
    Kiroh's Avatar
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    Mar 2011
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    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Picoman View Post
    Go make your own game if you are getting so upset, you seem to think you know what is right.

    It is fine to have opinions, I'm not too hot for them but they are just one set of weapons.
    And knowing SE, they're not even going to be the best weapons anyways.

    ._.;
    (1)

  5. #5
    Player Eekiki's Avatar
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    Mar 2011
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    Character
    Kickle Cubicle
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    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by SilvertearRen View Post
    Now, in the design of the Ifrit weapons, I really would have preferred to see the glow effects reduced by a couple thousand K's (Kelvin, for those who are familiar with lighting dynamics), and it'd still be noticeable, but not so much that it becomes a distraction.
    That would make them look dull...like they were covered with a film of dirt.
    (1)