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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Syzygian View Post
    DRK should have equal utility to WAR.
    Personally (and I've posted this before), I've always felt like to separate the tanks all 3 should have equal damage and mitigation, but be separated by the utility they bring. Make it so that any composition can clear it, but certain jobs unique utility can be complimentary to the fight, or maybe even have all 3 have some unique contribution to the fight. It'd be min/maxed by world first raiders, but it'd be very small gains in only certain aspects of the fight that would be trivialized by anyone not racing for world clears (even then if it's a small enough difference people might not care at all). Some could argue that this would be homogenization, but you could definitely make the utility pretty unique while still making them all equally beneficial. I dunno, I always thought it was weird that WAR did more DPS - maybe if it had horrible mitigation, but that seems like a really poor trade off for a y'know... tank.
    (5)

  2. #2
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by SpookyGhost View Post
    snip
    I mean, it can be totally different utility, and I'm all for that. The balance of DPS is fine IMO. Hell, even PLD could still use some utility buffs. They both could, because neither of them can bring the personal DPS contribution that WAR can, unless the DRK is lucky enough to have a group that is willing to cater to Gritless MTing, which requires a lot of sacrifices, and may not even be a thing this tier.
    (0)