Quote Originally Posted by AI_wass View Post
I'm not sure why this should be an acceptable explanation or excuse.
So long as there are three different classes that have differences, there's always going to be an underdog. One of them is not going to be wanted as much in comparision to the other two, the only way to actually disprove this being to make all classes play exactly identical between damage dealt, mitigation, and debuffs, and if each and every job has the exact same carbon copy abilities, what's the point of making more than one tank?