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  1. #1
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Dunno whats so funny. Its a brutal rotation do to too many positionals and buttons. 2 of the positionals you cant even be prepared to move for because you dont know which it will be till combo highlights.
    Dont get me wrong, i like drg but the amount of focus and rigidity for the rotation doesnt seem worth the dps it puts out to me.
    Its just my opinion tho, git gud and all that jaz. Ya ya well i prefer to git gud on blm since atleast is easier and worth it.
    (0)

  2. #2
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Mycow8me View Post
    Ya ya well i prefer to git gud on blm since atleast is easier and worth it.
    Dragoon's DPS is more than comparable with Monk's. In equal circumstances, they're off by fewer than like 2% while buffing a MCH/BRD by ~9 or 7% ish. So I dunno?

    And, as someone who plays both DRG and BLM at the current time, I strongly disagree with BLM being easier. Its rotation is far more rigid and requires a great deal more skill to pump out equivalent damage to what a Dragoon can do with half the effort. The Dragoon rotation currently is 40% positionals, 60% anywhere skills. Missing your positionals as a Dragoon is more punishing than it is on, say, Monk, since there's so few of them and each is a pretty hefty swing, but they're... really not hard to hit. And missing one or two positionals in a fight is going to happen and it barely impacts your final DPS.

    Like, you wave off the "git gud" comment, but, seriously. If you're doing shit damage on Dragoon, you're not playing it well - or correctly. The rotation is only as rigid as you make it, and it's no more or less rigid than either other melee. It's far LESS rigid than Black Mage (if you're trying to play optimally). So meh.

    The skills we get from 52-60 are a rather natural extension of the existing skillset. If you're unable to play current Dragoon at a high level, it's not a fault of the job, it's just that its playstyle isn't for you. That's okay. But let's not bash the job and complain about something that a vast number of people do just fine with because it doesn't mesh with how you want to play the game.
    (1)

  3. #3
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Mycow8me View Post
    Dunno whats so funny. Its a brutal rotation do to too many positionals and buttons. 2 of the positionals you cant even be prepared to move for because you dont know which it will be till combo highlights.
    Dont get me wrong, i like drg but the amount of focus and rigidity for the rotation doesnt seem worth the dps it puts out to me.
    Its just my opinion tho, git gud and all that jaz. Ya ya well i prefer to git gud on blm since atleast is easier and worth it.
    It is dangerous to fixate too much on personal DPS.
    Raid DPS is what kills bosses, not personal numbers. There will come a point in the skill ceiling of every DPS where you will make the choice of increasing your personal numbers or increasing the numbers of the whole raid.
    DRG has a lot of tools that enable it to buff raid DPS, sometimes in creative ways. Litany and Disembowel alone are enormous instantly obvious examples but there are more obscure perks like the high durability + bloodbath/Second Wind which free up the healer to DPS while you perform damage taken type mechanics ( I actually absorb some of the Discoid balls in A4S routinely).
    Additionally, DRG is actually quite flexible when it comes to mechanics because they have one of the lowest penalty for dropping the self-buff, the loss of Blood of the Dragon is miniscule (likewise Heavy Thrust is a single GCD to reapply and Disembowel is a measly 2 GCDs) compared to Enochian/Astral/Greased III/Huton, this makes their DPS very consistent and resilient in fights like A3S + A4S (quarantine).
    (0)
    Last edited by CookieMonsta; 02-21-2016 at 07:02 PM.