210 to 245, seriously? New relic step better be at least 250.
210 to 245, seriously? New relic step better be at least 250.
Player
Your bone this time apparently is your special snowflake tomestone gear all to yourselves.
Well, can't say this wasn't coming, what with all the noise. I'm just disappointed that they didn't do something like marginally boost the healing half of the spell by like 10-25% or something to not make the spell incredibly niche now.
I'm with ya, dyeable starter gear is one of my highlights. Love the Hyur's shirt, but I'm tired of having to make everything else white to match it.
It does relate directly to age, but also to experience. It could easily be used in the same context as senpai/kouhai, but english simply doesn't creat that kind of relationship with those words. The translation is accurate, but the culture is different. For example in activities a younger person could be your senior, or rank. They would just be addressed as sir or some such though.
I dunno, I'm pretty happy with the patch notes though. There isn't anything that i facepalmed. So, that's a win.
Yeah I noticed that too.... Also saw nothing about raid gear being meldable...unless I completely missed it?After reading completely the 3.2 notes, they didn't notice about removing the Light or Full Party requirements for Workshop crafting phases?
Aw come on... Why not just remove the progress phase requirements and let us craft alone in workshop.
It's irritating to bother everytime asking them to come to workshop and craft a single thing, its not necessarily to get a party.
iLvl leap seems too high. There's not a lot of content tuned to 200+ iLvl so iLvl 245 blows most content out of the water. Not sure how I feel about that.
I senpai know senpai right senpai it senpai just senpai hurts senpai my senpai soul senpai every senpai time senpai I senpai see senpai that senpai word senpai senpai.
But seriously YAY patch notes!! I'm so excited about AST skill adjustments!! xD
P.S. senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai senpai
SEEEEEENNNNPAAAAAAAIIIIII
Yoshi-P has also said that 2.0 WARs were perfectly fine and needed no adjustments. The devs can be out-of-touch with the meta just as much as any player, if not more so. It's still puzzling to me that they think a core job mechanic is perfectly balanced when far too much if it relies on RNG, and unlike MCH (the other job afflicted with the RNG curse), we have no tools to offset it (Shuffle change is a step in the right direction, though). It's like saying, "Selene MIGHT use Fey Wind here...or she might use Silent Dusk. Sorry gg try again in 30 seconds.".
Honestly, though? I could live with the fire-n-forget card system if they would just fix poor Noct Sect already. Everywhere I look raids are recruiting for SCH, or WHM/AST, but NEVER SCH/AST. They're meant to be a substitute for either healer job and they're failing tremendously at one half of it.
240 for sure , looks like SE learned a lesson and now raids drop are +5 , until final raid and relics catch up and is at the same ilvl
MCH buffs are really cool (im jelous) both magical and physical +10% for 30s with a 2m cd is awesome ..... 3 melee (drg , nin . mnk) + mch (+2 tanks) the new meta for 3.2 , they needed a bone for sure but thats looks like a T-rex one
Last edited by Warlyx; 02-20-2016 at 02:19 AM.
Yay more DoL and DoH gear... w..t..f
Some of these changes are nice but others are just flat out stupid and make no sense....
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