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Thread: 3.2 Patch Notes

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  1. #1
    Player
    ExKage's Avatar
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    Jan 2014
    Location
    Ul'dah
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    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    I sincerely hope that the current item lists just do not contain all of the items because if not... the Dravanian set (i195) seems to be our re-palette Orthodox gear?! I mean I'm sure it isn't but... it's a depressing thought if it came to be. x.x
    (0)
    Last edited by ExKage; 02-20-2016 at 01:37 AM.

  2. #2
    Player
    StouterTaru's Avatar
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    Sep 2013
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    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by ExKage View Post
    I sincerely hope that the current item lists just do not contain all of the items because if not... the Dravanian set (i195) seems to be our re-palette Orthodox gear?! I mean I'm sure it isn't but... it's a depressing thought if it came to be. x.x
    They look like dungeon drops, I never expect those to have a new look.
    (0)

  3. #3
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by StouterTaru View Post
    They look like dungeon drops, I never expect those to have a new look.
    dungeon set and unique

    (1)

  4. #4
    Player
    loreleidiangelo's Avatar
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    Apr 2014
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    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Not to be a negative nancy, but...AST changes are kinda underwhelming, tbh. Still no buffs to Noct Sect to make it synergize with our toolkit better? (Sure did nerf the crap out of it in PVP quick enough, lawl.) Still no skill to let us draw a guaranteed card once every 2-3 minutes or so to give ASTs some measure of control over raid events? Still no decent AST AOE besides lolGravity, which we can't even use at 51 sync or below? (Same with Malefic II, ugh.)

    PLD changes also seem like a potency band-aid rather than addressing the more long-term identity crisis that the class seems to be having currently. But PLD mains are more qualified to speak their thoughts on that than I.
    (4)

  5. #5
    Player
    technole's Avatar
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    Jun 2014
    Location
    Gridania
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    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by loreleidiangelo View Post
    Not to be a negative nancy, but...AST changes are kinda underwhelming, tbh. Still no buffs to Noct Sect to make it synergize with our toolkit better? (Sure did nerf the crap out of it in PVP quick enough, lawl.) Still no skill to let us draw a guaranteed card once every 2-3 minutes or so to give ASTs some measure of control over raid events? Still no decent AST AOE besides lolGravity, which we can't even use at 51 sync or below? (Same with Malefic II, ugh.)


    PLD changes also seem like a potency band-aid rather than addressing the more long-term identity crisis that the class seems to be having currently. But PLD mains are more qualified to speak their thoughts on that than I.
    Cause Malefic II is almost akin to Stone III. On the flip-side on the Gravity issue, AST has a way easier time pre-50 dungeons like AV than a WHM does because of AH being available unlike Medica II. But alas unless you take Blizz2 as AST you don't really have good AoE until 52.

    Guaranteed cards were never going to happen, and YoshiP mentioned the potency increases originally were to account for the card RNG.

    One thing for sure on PLD changes is the TP should be less than an issue even as OT. Shield Oats was already cancer in the last raid and getting back 5% is progress.
    (0)

  6. #6
    Player
    loreleidiangelo's Avatar
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    Apr 2014
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    Ul'dah
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    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by technole View Post
    Guaranteed cards were never going to happen, and YoshiP mentioned the potency increases originally were to account for the card RNG.
    Yoshi-P has also said that 2.0 WARs were perfectly fine and needed no adjustments. The devs can be out-of-touch with the meta just as much as any player, if not more so. It's still puzzling to me that they think a core job mechanic is perfectly balanced when far too much if it relies on RNG, and unlike MCH (the other job afflicted with the RNG curse), we have no tools to offset it (Shuffle change is a step in the right direction, though). It's like saying, "Selene MIGHT use Fey Wind here...or she might use Silent Dusk. Sorry gg try again in 30 seconds.".

    Honestly, though? I could live with the fire-n-forget card system if they would just fix poor Noct Sect already. Everywhere I look raids are recruiting for SCH, or WHM/AST, but NEVER SCH/AST. They're meant to be a substitute for either healer job and they're failing tremendously at one half of it.
    (2)

  7. #7
    Player
    jssanderson747's Avatar
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    Mar 2015
    Location
    Gridania
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    136
    Character
    Sam Lihzeh
    World
    Cactuar
    Main Class
    Bard Lv 80
    Suddenly my static smn gets even more nuts dps and I get infinite tp. GG
    (0)

  8. #8
    Player Fourbestintoner's Avatar
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    Sep 2015
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    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    210 to 245, seriously? New relic step better be at least 250.
    (4)

  9. #9
    Player Kaurie's Avatar
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    Apr 2015
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    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Fourbestintoner View Post
    210 to 245, seriously? New relic step better be at least 250.
    Yeah, i am wondering what the next relic weap ilvl wil be. My best guess is 230, or maybe 240. Can't decide whether it makes sense to get the Lore weapon or not.
    (1)

  10. #10
    Player
    Warlyx's Avatar
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    May 2011
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    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kaurie View Post
    Yeah, i am wondering what the next relic weap ilvl wil be. My best guess is 230, or maybe 240. Can't decide whether it makes sense to get the Lore weapon or not.
    240 for sure , looks like SE learned a lesson and now raids drop are +5 , until final raid and relics catch up and is at the same ilvl

    MCH buffs are really cool (im jelous) both magical and physical +10% for 30s with a 2m cd is awesome ..... 3 melee (drg , nin . mnk) + mch (+2 tanks) the new meta for 3.2 , they needed a bone for sure but thats looks like a T-rex one
    (0)
    Last edited by Warlyx; 02-20-2016 at 02:19 AM.

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