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  1. #1
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    That first Lead Shot is mostly just filler to be doing some damage while you're getting the other skills set up. Doing another hot shot before hand would eat away at one of the ammos you'd otherwise have in your Wildfire rotation. As for the other buffs, having them up for longer on the skills in the Wildfire is more beneficial than having them up for the skills pre-Wildfire......

    EDIT: To put it a little better, expending an ammo to have Hot Shot up for that first Lead Shot and Split Shot isn't quite as beneficial as saving that ammo and having it in the Wildfire rotation where it's essentially a fully buffed 25 potency, (20 base potency + 25% of damage redone when Wildfire goes off). Particularly as Lead Shot will only be up for three or four ticks at most before you replace it with a fully buffed version......
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    Last edited by Gamer3427; 02-16-2016 at 02:58 PM.
    Quote Originally Posted by TouchandFeel View Post
    Strangely enough, if you assume the OP is from a parallel universe, it all makes sense.
    ...
    That or they are just spouting gibberish.

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gamer3427 View Post
    That first Lead Shot is mostly just filler to be doing some damage while you're getting the other skills set up. Doing another hot shot before hand would eat away at one of the ammos you'd otherwise have in your Wildfire rotation. As for the other buffs, having them up for longer on the skills in the Wildfire is more beneficial than having them up for the skills pre-Wildfire......
    The already-existing opener already uses ammo for 7 out of the 7 weaponskills (thats counted for wildfire anyway) without risk of desyncing your reload cooldowns from other skills or the fight (A3s for example), and has all cooldown buffs (and hot shot) for wildfire and lead shot in the beginning. You're losing out on buffs for an attack that does 490 potency (your strongest potency in a single GCD as a mch) over 30 seconds.
    (1)
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  3. #3
    Player
    nssixn6's Avatar
    Join Date
    Jul 2015
    Location
    I be Limsan matey, Argh!
    Posts
    132
    Character
    Biorr Rhel
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Here's my opener:
    Rook out > Gauss barrel > Hot Shot > Lead Shot > Reload > Rapidfire > Blood 4 Blood> Raging Strikes > Hawks Eye > Hypercharge > Wildfire > Split Shot > Slug Shot > Split Shot > Reassemble > Clean Shot> Blank > Head Graze > Slug Shot > Richochet > Gauss Round > Quick Reload > Split Shot > Slug shot > (wildfire usually detonates here)
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