Quote Originally Posted by Tilgung View Post
And completely irrelevant. Summoner in XIV never claimed to be the Summoners from the rest of the series. Summoners from the rest of the series meaning: White Mages/Black Mages with worthless espers/eidolons/aeons/summons/guardian forces tacked on for story purposes.

VII: Knights of the Round is the only viable Summon.

VII: GFs exist for junction. Outclassed by everything else.

XII: You use the very first one you obtain once to open a door.

XIII: Vanille Death Trick for early Trapezohedrons.

III, V and Tactics are the only outliers where summoning is the primary focus of the summoner character, but summoners aren't considered good jobs in any of those games.
This is so bafflingly wrong. There are many great summons in FFVII, most of which don't take multiple minutes of cast time. The ONLY context in which Knights of the Round is the "only viable" one is the Weapon superbosses. GFs do exist mostly for junctioning, but many are very useful in battle. I like how you ignored FFX and FFIV and entirely since it's a big deal both narratively and gameplay-wise for Yuna and Rydia.