Quote Originally Posted by AstralKaos View Post
Instead of writing these holes for themselves, they could just... not... so that if they ever decide to add something later down the line, they don't have to worry about the silly little thing they wrote in the lore.

I believe they term is... retcon... it's happened in this game a few times already actually.
I'd rather they come up with creative ways as to why it "works now" and didn't in the past, which isn't a retcon, it's a development in the lore. That would be better than not having the lore in the first place (for such a lore heavy game as this), and certainly better than retcons.

Simply doing a retcon of previous lore isn't generally the way to do it anyway - you can have new information that comes to light that changes what you know, or what you thought you knew (understanding of primals over time, the history of Ul'dah and Sil'dah, and obviously the Dragonsong War are good examples), and that's a good way to expand on the lore while not necessarily locking it in 100%. Showing the Summoner grow in skill and power so that they can attune themselves to more than three egi at a time would likewise be a good development of the lore, and much better than a retcon that makes it so they were always able to do it.