I know War and PLD hasn't any gap closer for that I said that all DPSs melee classes have them x)
Anyway I didn't think why they made it and yes you're probably right for me, but I don't share your idea that this wont' change almost nothing for melee/casters.
When I go WAR I actually use Enliver/icarus wing with Sprint (also the Wrath/Abandon based attacks don't eat any TP) but I have to decide when I should pop it or not based on how many TP I can regain, after this the "skilled players" will pop it a lot more, don't come to tell me that it will help only who dont' know how to pvp, and this will by sure make the casters life harder both in Seal Rock and in WD2 (expecially for healers where they will lose sprint + heavy considering the forced party composition and all the Melee DPS have Wheapon trow while the melee will still have it) .
Also this will help the damned chasing in Seal Rock (that will probably almost die anyway after patch).
And for the "if you are not in range, you will still remain not in range" it is harder to explain, but allow a lot on new different patterns:
.In a not so big map where you have to turn who is running behind you can still gain space and let you enter in his range (not a problem in Cartenau, but it happens even sometimes in Seal Rock actually, and I think the Feast arena will anyway be a smaller than Seal Rock)
.Melee already used his gap closer and while chasing hope to be able to re-use them in a short amount of time
.It is a good and cheap Heavy counter ability expecially the weak heavy.
I dont't think this will totally screw them, but I feel it not balanced, but yes we have to see what will change too.
Tridisaster put only the DoTs, it doesn't put heavy + Malady, anyway time ago I think about it and I would like to see Heavy from Miasma back (not from Miasma II) expecially for SCH, but right now SMN in Seal Rock are the most used job even without it because they are already powerful and easy to use, so I doubt that they right now will change it x)
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To me this will have a valuable impact to both Seal Rock and a 4vs4 content (actually I'm basing my opinion on Wolve's Den) and both for skilled and newcomers from pvp, anyway yep, let's see how this will work.
This is not like the Cleric Stance removal (I'm still crying for it xD)


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