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  1. #31
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    I have an idea for SAM. It sorta brings back skill chains. Each of the SAM abilities combo off each other and whatever cobo you do will have an effect. Example:

    Let's say SAM has 5 weaponskills, A, B, C, D, and E. They can combo any of the together for an effect. Example:

    A+B inflicts slow. A+C Inflicts haste on SAM. A+B+C inflicts slow on the enemy and haste on the SAM. D + E inflicts poison. A + D inflicts paralyze, so A + D + E inflicts Paralyze and poison.

    Each buff only lasts 6 - 7 secs so you will constantly have to reapply and only have enough time to put on like, 2 effects max.

    Then again, this sounds alot like RDM that doesn't use spells. I dunno, just throwing stuff at the wall, seeing what sticks.
    (1)
    Last edited by Lucke; 02-14-2016 at 10:22 AM.

  2. #32
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ironos View Post
    Well, you can't deny that elements of AST are similar to Time Mages. Arrow is similar to Haste, their Time Dilation and Gravity are Time Mage spells as well.
    So, yes, they are similar. Maybe not as much as you'd like, though.
    You also learn in the AST storyline that the most powerful of their number have the ability to temporarily stop time itself. AST is most likely the closest we'll ever get to time mage.
    (2)

  3. #33
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    I'm hoping that Samurai will literally be able to switch between being an actual DPS and a tank with it's stances. And, just have it split off into two jobs at level 30, like, Shogun for the tank and Ronin as the DPS.
    (0)

  4. #34
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    I expect Samurai to be a dps with original mechanics, slashing dmg and no positioning. It is exactly the concept that people need to be added in the game for a dps plus it was teased to be a dps from Yoshi.
    (3)

  5. #35
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    If we're talking about parry tanking, I think RDM would be most suitable based on the idea that it would wield a Rapier and possibly a parrying dagger. Nothing parries better than that combo and having two weapons to parry multitudes of enemies? Bonus! Since fencing is alot of thrusting I'd imagine that it would be mostly piercing damage based. I don't know alot about FF history but I would assume it'd use White Magic to mitigate physical attacks (Stone Armour?) and Black Magic to mitigate magical attacks (Apocatastasis from BLM was the line of thought for this).

    But yeah Rapier and Parrying Dagger. Get on it!

    As for Samurais I'm of the same opinion that there are already enough Sword classes in general so perhaps they would use Naginatas instead as they historically would prefer? Would be the first Polearm type class for the sake of diversity. But it doesn't really matter too much since this is a fantasy game and people should be allowed to have their glorious nippon steel. It wouldn't be too far fetched for it to be the first class that uses a multitude of weapons instead: Main: Naginata/Bow, Second: Katana/Bow. In regards to whether or not it should be a Tank or DPS, I'm sure most of us would imagine them to be akin to knight's or other types of heavily armoured warriors that fight their foes head on in glorious combat. So it goes without saying that they'd be more ideal as tanks(the guys who fight at the front) rather than DPS(them dirty backstabbing ninjas y'know?). This is all just flavour preference and I wouldn't personally care if they were katana wielding DPS since I can see the appeal in it.
    (1)

  6. #36
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Hashiram View Post
    How many people are hoping that samurai becomes the next tank?

    What would seperate a samurai tank from the other tanks already in the game ?
    If you want the world to burn...
    (2)

  7. #37
    Player
    Rhodkr's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    101
    Character
    Rhoden Kenshi
    World
    Gilgamesh
    Main Class
    Monk Lv 79
    I don't know if this has been mentioned since I haven't read through the posts, so bare with me. I would love it if the Samarai was a tank, specifically, a 'Counter' tank. I means we have PLD as a mitigation tank, WAR as a damage tank and DRK as a PArry tank, so a tank that can return damage dealt to them would be kinda neat.

    It could work by capping the countered damage to a certain maximum number and having it scale with the tanks vit.
    (1)
    Last edited by Rhodkr; 02-15-2016 at 02:14 AM.

  8. #38
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Rhodkr View Post
    I don't know if this has been mentioned since I haven't read through the posts, so bare with me. I would love it if the Samarai was a tank, specifically, a 'Counter' tank. I means we have PLD as a mitigation tank, WAR as a damage tank and DRK as a PArry tank, so a tank that can return damage dealt to them would be kinda neat.
    It was
    Quote Originally Posted by Reynhart View Post
    If it was a tank, though, I'd like something like mitigate+counter kind of tank. Several combos that put you in a counter stance for a few seconds, one for physical skill, one for magical skill, one for simple auto-attacks (Probably the enmity combo).
    And you have to maintain these stances to keep your mitigation, while anticipating the stance you needed few GCD prior.
    I think we both like the Samurai from Bravely
    (0)

  9. #39
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    To be fair all the Job Classes in BDFF work as intended and make sense as well.
    (3)

  10. #40
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by MagiusNecros View Post
    To be fair all the Job Classes in BDFF work as intended and make sense as well.
    BD's dark knight is amazing as well. So many toys revolving around one's HP, as it has always been.
    (0)

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