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  1. #151
    Player Eekiki's Avatar
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    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by NoctisUmbra View Post
    Silver Surfer
    Bad != Difficult

    To be honest, I have a hard time thinking of more than a small handful of games that are both well-designed AND above-average difficulty. The closest one to hit that mark recently was Demon's Souls.

    As for classic games, Metroid and the first Legend of Zelda games are always excellent examples.
    (2)
    Last edited by Eekiki; 09-28-2011 at 04:08 AM.

  2. #152
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Burn View Post
    3-5k EXP was common way back before they boosted base exp on mobs around late 50's-60's. 3-5k was common well before CoP came out, sometimes it was much worse due to how crowded moon, kuftal were, sky sometimes was so crowded you could forget exping there on the weekends.
    Boy I remember the days of 5k/hr being a pretty rocking party in xi. You felt a bit proud of your self and your group when you pulled off a chain 5 regularly as well.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  3. #153
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    http://www.youtube.com/watch?v=qKVpZeJk1HM My sister's Ozma fight...notice anything? If we're going to cite that FF's challenges are generally because a boss can instant KO people (He didn't use Doomsday in this fight or meteor/comet, which is what made him hard) then FFXI was indeed challenging in a lot of boss encounters because there's bosses who has a death/doom aura for example.

    All RPGs, of any walk, can be challenging or can be a breeze, Darkhold in XIV is a challenge, but people breeze through it with the typical "this is the auto win combination."

    Ifrit fight will suffer the same fate.
    (1)

  4. #154
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by weeble View Post
    what is so retarded with it you act like 99% of the people posting read even quarter of the posts, heck half of them argue they have a life and need casual gameplay let alone read 20minutes of post thread. i read enough to know what it was about, there been a few of the same post in these forums and every mmo forum in creation.

    the 2 words hardcore or casual aren't relevant to the actual arguments being made in 90% of the threads weather they use that word to describe themselves or others, or if they want ot be consider or not. that is all i was saying. people who want to chose to start talking about that part of the post rather then the points he trying to make is hilarious and retarded not i.
    You have to listen(in this case read) and then provide feedback through a common channel(forums) to have competent communication. In effect what you basically did was read the headline of a major news story then hope to finagle your response to somehow have some relevance to the original post. No.

    If it takes you 20 minutes to read the OP, I think you may have some reading comprehension disabilities and perhaps may need to work on that.
    (0)

  5. #155
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    45
    Quote Originally Posted by Sypherblade View Post
    I agree with this ^

    be nice if everyone was technically level 1 at all times...just only got stats from gear.

    maybe learn abilities from gear like in FFT and FF9....just have to be the correct job to equip the item
    That's one way. I'm thinking along the lines of:

    Each location/set of enemies is able to net you the needed exp to gain the next few levels. Where-as the other enemies that aren't around your level give you no exp. Make it so that those enemies that net you exp give you enough each so that you won't be sitting around, grinding. Say like, 10 enemies or something.

    Just remember how in FFVII you were more than likely able to progress in the story and defeat your enemies all the time because you were usually at the right level at the right time. This was due to the environment being as big as it was, requiring enough exploration to have battles and maybe other factors...but maybe that's due to the random battles so I could be wasting my time here.

    What do you think?
    (0)

  6. #156
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by ReapKarmah View Post
    Just remember how in FFVII you were more than likely able to progress in the story and defeat your enemies all the time because you were usually at the right level at the right time. This was due to the environment being as big as it was, requiring enough exploration to have battles and maybe other factors...but maybe that's due to the random battles so I could be wasting my time here.
    The random battles did have a lot to do with it. I skipped most of the random battles in FF8 from disc 2 onwards and ended up hitting the boss at the start of disc 4 at only level 25. Only through prolonged cure-spam did I manage to get her down, but getting any further was simply impossible.

    It needs to scale for "kill enough to gain levels <> not annoy players to the point where they try to skip it"

  7. #157
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    45
    Quote Originally Posted by Konachibi View Post
    The random battles did have a lot to do with it. I skipped most of the random battles in FF8 from disc 2 onwards and ended up hitting the boss at the start of disc 4 at only level 25. Only through prolonged cure-spam did I manage to get her down, but getting any further was simply impossible.

    It needs to scale for "kill enough to gain levels <> not annoy players to the point where they try to skip it"
    Very true. I've yet to see Square Enix even attempt to do away with grinding. I want to come home and play a game, not work on something else. I sure as hell won't be paying for that!
    (0)

  8. #158
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Of course the easiest way to convince players to keep battling, especially with the battle chains being added, is to change the battle music to this. That would pretty much keep everyone in permanent combat for hours on end

  9. #159
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Seikninkuru View Post
    You have to listen(in this case read) and then provide feedback through a common channel(forums) to have competent communication. In effect what you basically did was read the headline of a major news story then hope to finagle your response to somehow have some relevance to the original post. No.

    If it takes you 20 minutes to read the OP, I think you may have some reading comprehension disabilities and perhaps may need to work on that.
    and there you go another toolbag not adding anything at all relevance of the op's post but thinks his smart arse reply to me and my first line helps at all with the thread. i said it already, i don't agree with anything he babbles about, half the people who posting don't ...even more of them didn't read it either and just not say they didn't read it. there are like 10 of these threads in just the past month. get a clue. i read way more then the title, but apparently people like you just like picking the most pointless things people write out of pages of relevant material even in the post you try to c rap on.

    yay reading comprehension jokes, i'm sure weather me or not theres a whole world that aren't up to your reading skills and they all have right to say there opinions on there games. no matter how long, it was babble, just like you forced me to babble in this thread once again. enjoy this long read, yay i took 10mins of your life away, but at least you learn your a toolbag. i would of learned nothing from the op since it's all wrong in my opinion just like many have stated as well. ty.
    (2)

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