

I'm aware of that. You could DPS your way to 60 using fates as a WHM, is that any better? It's just faster with SCH/SMN. It's obviously not a perfect system but there's nothing they can do.
Also, I'm fairly sure that any ACN who has bothered to do the multiple job quests to 60 has had a go at playing the job.
And even if they haven't: what do you think can even be done? There is no way to judge who has and hasn't used each job "enough", whatever your arbitrary standards are.
Is there even an Achievement for the Lv30 Job quests? They've said they're working this stuff off Achievements you've unlocked, so their only option for Lv60, which involves Jobs, is the Achievement for doing the Lv60 Job quests.
You quite literally cannot beat the Lv60 Scholar quest without doing some healing... You learn far more about the Job from that quest that you would from FATE grinding to 60... Similar thing for the Summoner quests, actually... The Lv58 one does a good enough job of explaining how Aethertrail will work... They're not the perfect tutorials, but the quests are honestly the best tutorial on how to play the Jobs we've got... If someone can take Summoner to 60, then clear the Scholar quests without figuring out healing, I'd be impressed... The mechanics of that final fight pretty much force you to use Leeches, and unlike DPS/Tank Job duties, you're the only healer, NPCs will die and you'll fail if you don't heal them.
I think the best solution would have been to require the Relic Reborn quest for each Job role, personally. Granted, that isn't perfect since SE didn't give Dark Knight/Machinist/Astrologian old Relic/Zodiac weapons, but in tandem with the Lv60 Job quest Achievement, that would be a pretty good way of showing people can play their role. Sure the quest is easy these days, but it would at least prove you've played a bit of the Jobs in either a party situation, or are good enough to solo the trials involved.
Last edited by Nalien; 02-06-2016 at 11:04 PM.
Seriously who would level from 30 to 60 only with fates? The only people that do this are botters, A mix of daily roulettes, dungeons and fates is still the fastest way to gain XP( except for quests of course).
Really i hope for the mentor system to have more influence on the FFXIV players, to help DPS that do way to bad or tanks that cant hold aggro. Well maybe the beginner tanks may benefit from it but from the sound of everyone no one expects any influence on DPS that dont know how to do DPS on their job. But, well, i guess itll just become a way to populate dungeons and trials with XPed players throu the mentor roulette. There go my hopes away.



I share the same worry. Part of me worries that SE isn't going to implement this correctly and it's going to turn into another roulette for experienced players to tick off their list daily and it will quickly devolve into "Skip the cutscenes and try to keep up newbie, I'm just here to get my daily mentoring credit for the glamour."
I think in theory though anyone with enough time to get a healer, tank, and DPS gets exposed to enough of the game/community to be able to give even general pointers about what works and what doesn't, I mean I main SCH and think I'm pretty dang awesome at it but if someone needs help healing as a WHM I can generally tell them if something is a good or bad idea just based on what I've picked up from hearing people talk about WHM, and just the basics on how to keep the party alive in general. I may not be able to point someone in the direction of clearing Alex Savage but I could at least teach someone how to clear a basic dungeon. :P
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