With the upcoming change to the vitality stat affecting tank damage, has the development or item team considered removing strength from all future tank gear. if this stat were to be removed it could allow for more versatile tank stats by having more secondary stats replace the previous Strength stat i.e parry, accuracy, skill speed, crit., and determination.
since we dont exactly know the changes to vitality at this point for 3.2, would this proposal be viable and welcomed by players.