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  1. #1
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Mature View Post
    I don't understand the obsession with this red mage thing. there's so many jobs out there... I will name a few that I would like to see next added in:

    Oracle
    Mediator
    Arithmetician
    Mime
    Geomancer
    Tbh people seem equally or moreso crazed with Samurai, which i would just rather have dancer ...
    Many of the classic FF classes are believed to make their way to the game if i recall just never any timeline given
    (0)

  2. #2
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Maero View Post
    Tbh people seem equally or moreso crazed with Samurai, which i would just rather have dancer ...
    Many of the classic FF classes are believed to make their way to the game if i recall just never any timeline given
    Though, there's a lot of craze over Dancer and people who want it in the game, especially when they gave the Thavnairian outfits and the dance.

    Quote Originally Posted by Kurogaea View Post
    Isn't Red Mages just sword mages? I think that fits the bill personally, but still no sure how they'll add this class into 14 yet with this 3 role set thing. Its just to strict to BE a redmage. Dancer on the other hand....
    Mystic Knight is sword mage. Red Mage is a swordsman that could cast black and white magic, but not really use sword magic.
    (1)

  3. #3
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Mjollnir View Post
    Fulfils any open slot in DF. You don't know what role you'll play in any given instance until the queue pops!
    I would doubt that SE is about to break the trinity system in 4.0 (atm SE don't have the resources to do something this radical maybe 5.0) , so i would curb any ideas of this happening

    Quote Originally Posted by Warlyx View Post
    i said only a few will be happy with RDM ....other than being the 1 true hybrid job that has 4 stances..... and can be everything....
    This is what i am fearful of, even worse if SE shoehorns it into a healer/support role to fit it into the trinity system.
    (0)

  4. #4
    Player
    Mjollnir's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,583
    Character
    Fiery Mojo
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Ageofwar View Post
    I would doubt that SE is about to break the trinity system in 4.0 (atm SE don't have the resources to do something this radical maybe 5.0) , so i would curb any ideas of this happening.
    Doesn't break the Trinity system in the slightest. You queue, once you start, you are allocated one of: tank stance (eg fencing parries), dps stance (eg en-spelled swords) or healing stance (eg cures and debuffs). You might need a macro'd gearswap.

    This system could be used for other classes like Beastmaster (different pets dependent on the role) and Puppetmaster (different Mammet frames) etc. Of course it means that these jobs would insta-queue, but perhaps as the game gets older, that becomes a desirable function for new jobs.
    (0)

  5. #5
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Mjollnir View Post
    Doesn't break the Trinity system in the slightest. You queue, once you start, you are allocated one of: tank stance (eg fencing parries), dps stance (eg en-spelled swords) or healing stance (eg cures and debuffs). You might need a macro'd gearswap.

    This system could be used for other classes like Beastmaster (different pets dependent on the role) and Puppetmaster (different Mammet frames) etc. Of course it means that these jobs would insta-queue, but perhaps as the game gets older, that becomes a desirable function for new jobs.
    this would require some MAJOR changes to the queue and job systems, for the expert duty roulette you would be in the queue 6 times instead of 2 and stance switching skills would be disabled while on the DF server
    (0)

  6. #6
    Player
    Mjollnir's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,583
    Character
    Fiery Mojo
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Ageofwar View Post
    this would require some MAJOR changes to the queue and job systems, for the expert duty roulette you would be in the queue 6 times instead of 2 and stance switching skills would be disabled while on the DF server
    That would be an awful way to code it and pointless too. Better to drop you in the first available party filling in whatever gap is needed (so usually, but not always tank or healer), or choose the stance when you hit queue (in which case you'd know if you were going to be a dps because the wait would be greater than 10secs). Thinking about it, letting the player choose the stance when they queue sounds like the best way (tank/heal/dps/random).

    Yes stance switching skills would be disabled in the instance, in the same way PvP skills are disabled outside PvP instances, so presumably precedent for that is already there.
    (0)

  7. #7
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Mjollnir View Post
    That would be an awful way to code it and pointless too. Better to drop you in the first available party filling in whatever gap is needed (so usually, but not always tank or healer), or choose the stance when you hit queue (in which case you'd know if you were going to be a dps because the wait would be greater than 10secs). Thinking about it, letting the player choose the stance when they queue sounds like the best way (tank/heal/dps/random).

    Yes stance switching skills would be disabled in the instance, in the same way PvP skills are disabled outside PvP instances, so presumably precedent for that is already there.
    nice idea but you know that SE is only going to shoehorn the RDM role into one of the three roles to save on skills and to make it fit the trinity system. I'm hopping for DPS but expecting healer for RDM
    (1)