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  1. #1631
    Player Fluestergras's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    996
    Character
    Aru Tirauland
    World
    Shiva
    Main Class
    Black Mage Lv 100
    I was running some roulettes on my AST, and well, so many stupid DPS out there >.<

    First, 50 roulette in Haukke HM. The paladin claimed to be new and asked for advice, which I gave him, the ninja was lv60/i200+, and the second DPS (I think it was a summoner?) didn't say anything but was also new according to the map achievement they got. I let the tank pull at their own pace, so did the other DPS (fortunately), I explained bosses, everything went smoothly until the final boss. I told my mates to kill adds as fast as possible and even marked them, and guess who ignored them and eventually lead us to a wipe? Yep, it was the ninja >.<


    Then, 60 roulette in Neveragain. The paladin was an FC mate, then we had a bard and a ninja telling us to be new. At the first pull I noticed that neither bard nor ninja turned their respective stances on, but turned out they simply forgot them. Okay, happens. Our paladin decided to do small pulls, and the ninja did okay, but this bard... sang the Army's Paeon and then spammed Wide Volley on two or three mobs - killing the trash took forever. So did the first boss, DPS was low and the bard ignored the feather adds, yay. My friend even turned Sword Oath on to make things faster, I've never seen her doing this before o.o Right when she pulled the second boss, the bard DC'd and got locked out and we had like a million adds to kill xD The DC wasn't the bard's fault of course, but the boss died so sloooooowly >.< For the final boss the bard thought that singing the Mage's Ballad throughout the entire fight would be a good idea, we asked them to stop singing, but things have been solved after the first knockback attack which blew them off the arena... This entire run was so sloooooooooow >.<

    Last one, expert roulette in Saint Mocianne's Arboretum. My paladin friend was with me again, and we had a bard and BLM. Yay, massive pulls! During the first big pull I had to shout at the bard to sing Foe's Requiem, but things died fast enough. Then, the bard got hit by the first boss's extremly bad breath, and adds didn't die so everyone got killed except the paladin who fortunately could solo the boss as it was at 3% anyway. This reminds me, the bard got hit by kinda everything you can be hit by o.o Specially Belladonna's gaze attack, both bard and BLM never looked away from her, now that was fun to heal >.< Nevertheless, it was the best of these three roulettes - sad enough >.<
    (0)

  2. #1632
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    I had the best Void Ark run I've ever had, and will probably ever have, this reset.

    Everyone dodged every AOE. The only healing that had to be done was for the room-wide AOEs on the first and third boss and basically all we did was have one WHM pop Medica II. There were no deaths in the entire alliance.

    It was really a thing of beauty. I would love to go to Void Ark more often if runs were like that.
    (10)

  3. #1633
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by MeiUshu View Post
    snip
    I don't know if this will help because I'm not 100% having only run arboreum once, but I think the thing is to pull all the bees to the honeycomb, then the DPS burn down the wall and everyone jumps into the boss arena locking out the bees.

    If that's what was going on, it's on the DPS, not the healer. That kind of pull is not meant to be survived, but you're supposed to keep the tank up long enough for the wall to go down. It's a self-imposed DPS check. Assuming you used all your healing cooldowns (looks like you did), then the DPS was too slow to meet the check. Also, your tank should have been popping his big defensive stuff as well, most notably the temp-invunerability ability. If he did, it was 100% on the DPS, if he did not, it was prolly 90% tanks fault and 10% DPS fault. I wouldn't say it was your fault at all. It's just when people die, people who don't play healers can easily assume it's the healer's fault when it's really not because they don't understand the way the job plays.

    Ah well. You get those people sometimes. Better luck next time.
    (0)

  4. #1634
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    [QUOTE=KaitlanKela;3552810] snip QUOTE]

    yes, this wasnt the second wall where you slide down, it was the first one. There he had all the bees that are there and all the mobs on the way there..

    The wall of honeycomb where you destroy the wall and slide down that I know he is not supposed to survive...but it was there
    (0)

  5. #1635
    Player
    Malicewolf's Avatar
    Join Date
    Oct 2015
    Posts
    475
    Character
    Fohl Hakuko
    World
    Goblin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by KaitlanKela View Post
    I don't know if this will help because I'm not 100% having only run arboreum once, but I think the thing is to pull all the bees to the honeycomb, then the DPS burn down the wall and everyone jumps into the boss arena locking out the bees.

    If that's what was going on, it's on the DPS, not the healer. That kind of pull is not meant to be survived, but you're supposed to keep the tank up long enough for the wall to go down. It's a self-imposed DPS check. Assuming you used all your healing cooldowns (looks like you did), then the DPS was too slow to meet the check. Also, your tank should have been popping his big defensive stuff as well, most notably the temp-invunerability ability. If he did, it was 100% on the DPS, if he did not, it was prolly 90% tanks fault and 10% DPS fault. I wouldn't say it was your fault at all. It's just when people die, people who don't play healers can easily assume it's the healer's fault when it's really not because they don't understand the way the job plays.

    Ah well. You get those people sometimes. Better luck next time.
    You're thinking of the 2nd honeycomb wall. I tank this dungeon quite often, so I know exactly which part she's talking about and that is quite the pull. However, with a SMN and a DRG, it should of been manageable, so as you said, this was a DPS issue (and a tank's overconfidence). But this pull was a turtle and 2 slugs, 3 ants, a wasp, a swarm, and 2 additional soldier wasps once you hit the honey comb. It's not impossible to take care of this kind of mob, but that sort of pull is an enormous amount of stress on the tank and the healer. I would ONLY do that kind of pull with a team I was 100% confident with. Or maybe 2 SMN's if they were on point. And that's still a maybe... Not to mention, with that pull, there's more AoE's you'd have to avoid, let alone the final stings from the wasps (whom happen to be the smallest targets in that cluster f*** of a pull). And on the 1st pull, you burn the mobs still prior to going for the next honeycomb (well, usually). The only ting I think may have helped a tad bit would of been to try spreading out holy's 3 times while healing (if you didn't already do so). The stuns may of helped give you a tad bit more time. Granted that's an MP suck as well... so not sure if the trade of would of been worth it either. Maybe with regen going it would be worth? I dunno, I'm no healing expert (go me and my crappy PLD cures!).

    Quote Originally Posted by MeiUshu View Post
    yes, this wasnt the second wall where you slide down, it was the first one. There he had all the bees that are there and all the mobs on the way there..
    The wall of honeycomb where you destroy the wall and slide down that I know he is not supposed to survive...but it was there
    Hi Mei! ^^
    It's possible for the tank to survive the 2nd wall ^^ Just have to have good DPS and good timing. Usually requires using your (tanks) invulnerability move at the right time off set those final stings. After that, it should only be a few seconds longer then run for the hills!! But, I've definitely had my fair share of lying on the ground here ^^' It's a bit of luck too, heh.
    (0)
    Last edited by Malicewolf; 02-03-2016 at 01:49 AM.
    Don't worry. I'll spam cure the crap out of you with my Paladin.

    #GetSelliBack2016
    #IsSelliBackYet?2017
    #IfSelliIsntBackIQuit2018
    #IfSelliIsntBackIQuitForReal2019
    #TheYearTrumpWontGetRelected2020

  6. #1636
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    [QUOTE=Malicewolf;3552964]snips QUOTE]

    the second wall dépends much on DPS and tank but most of the time is managable, no problem ! there though at that first wall with all those mobs, I couldnt t even have time to click on regen I did apply it once my mana was going down like crazy it was just AWFUL

    and


    Hello Malice !
    (0)

  7. #1637
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Quote Originally Posted by KaitlanKela View Post
    I don't know if this will help because I'm not 100% having only run arboreum once, but I think the thing is to pull all the bees to the honeycomb, then the DPS burn down the wall and everyone jumps into the boss arena locking out the bees. If that's what was going on, it's on the DPS, not the healer. That kind of pull is not meant to be survived, but you're supposed to keep the tank up long enough for the wall to go down. It's a self-imposed DPS check. Assuming you used all your healing cooldowns (looks like you did), then the DPS was too slow to meet the check. Also, your tank should have been popping his big defensive stuff as well, most notably the temp-invunerability ability. If he did, it was 100% on the DPS, if he did not, it was prolly 90% tanks fault and 10% DPS fault. I wouldn't say it was your fault at all. It's just when people die, people who don't play healers can easily assume it's the healer's fault when it's really not because they don't understand the way the job plays.

    Ah well. You get those people sometimes. Better luck next time.
    You normally don't pull EVERYTHING including the turtle and expect to reach wall #2. So I must blame the tank here for expecting the healer to be on GM mode or something.

    PS: MeiUshu, seems you are missing a [/ on your quotations.
    (1)
    Last edited by Bebekurenai; 02-03-2016 at 01:48 AM.

  8. #1638
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Ah, I see.

    I revise my statement: if this was doable only with a trusted team and spot-on aoe dps, then I blame the tank for even trying a pull like that in DF.
    (0)

  9. #1639
    Player
    Malicewolf's Avatar
    Join Date
    Oct 2015
    Posts
    475
    Character
    Fohl Hakuko
    World
    Goblin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by KaitlanKela View Post
    Ah, I see.

    I revise my statement: if this was doable only with a trusted team and spot-on aoe dps, then I blame the tank for even trying a pull like that in DF.
    I mean, it's do-able with a PUG. But you're expecting that PUG to all be on point. I've had some. I've had a 12 min arboretum run before with PLD (me), SCH, SMN, SMN. Mobs melted away like butter I tell you. So many dots. Bosses usually didn't even get to 2nd phases. BUT, i've also had PUG's where we wipe on the 1st boss over silly things... like deciding that extremely bad breath looks to be worth staying in ley lines (it's not). So yea. You know. PUG.
    (Tried to find a pug, couldn't T.T)
    (2)
    Don't worry. I'll spam cure the crap out of you with my Paladin.

    #GetSelliBack2016
    #IsSelliBackYet?2017
    #IfSelliIsntBackIQuit2018
    #IfSelliIsntBackIQuitForReal2019
    #TheYearTrumpWontGetRelected2020

  10. #1640
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Malicewolf View Post
    Oh gawd, if that had been a pug. RIP me

    Seriously internet, make this happen.
    (3)

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