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  1. #1
    Player
    Dajinn's Avatar
    Join Date
    Feb 2015
    Posts
    47
    Character
    Dajinn Valheru
    World
    Gilgamesh
    Main Class
    Dragoon Lv 60
    git gud scrub. it's designed like that on purpose. just like how if you don't step out of an aoe before the cast finishes you're "locked in" to taking the damage.
    (1)

  2. #2
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Dajinn View Post
    git gud scrub. it's designed like that on purpose. just like how if you don't step out of an aoe before the cast finishes you're "locked in" to taking the damage.
    If I see a move and use a defensive cooldown it's not bad play when that cooldown takes 5 seconds to wake up and do something, it's bad design...

    You shouldn't have to know the fight in advance to use your moves, a drg can see a telegraphed attack appear and pop keen flurry and foresight and they'll be up before that AoE goes off, all I ask is that manaward/wall work the same way and failing that increase their duration so they can still be effective mitigation even if you don't know exactly what's coming.

    Quote Originally Posted by MagiusNecros View Post
    Animation delay. PLD Hallowed Ground also suffers from the same thing. When using your magic shields you'll have to play the game thinking 5 seconds ahead.
    This is beyond animation delay, if you see a mob using a cast time move you can pop hallowed and it will be active before that cast finishes, these moves won't.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  3. #3
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Dajinn View Post
    git gud scrub. it's designed like that on purpose. just like how if you don't step out of an aoe before the cast finishes you're "locked in" to taking the damage.
    Essentially this. Thats design, not a bug. You will get used to it.
    (0)