Remove it please. I am OCD with wanting to have all my equipment slots full and I can't. Drives me nuts.
Remove it please. I am OCD with wanting to have all my equipment slots full and I can't. Drives me nuts.
The only games times I can think of where games use slot cost is when the inventory is a grid, and certain items are bigger and take up more space in the inventory. However, size of the item is almost never taken into consideration when equipping that item. - think Diablo 2 inventory, or Resident Evil.
instead, tanaka implements a number crunching system where we have to use algebra to figure out what is the most efficient combination of accessories. We can no longer just look at stats of two items and take the one that has better stats. now we have to solve for X....
I have to agree with this thread. I understand the Slot cost forces us to think about our accessories a bit more, but the number of slots really should scale with Rank. The higher rank accessories have higher costs and that's fine, so long as we have more than 12 to fill at R50.
As others have said, I get more benefit out of using more lower rank accessories rather than fewer higher rank ones.
As we gain higher ranks, we should be using more gear, not less...
Dear S-E,
Your s#!% has improved, but it's not quite there yet...you might want to see to that.
Thanks.
Noooooo you mean we have to think?!? j/k I get what you're saying.The only games times I can think of where games use slot cost is when the inventory is a grid, and certain items are bigger and take up more space in the inventory. However, size of the item is almost never taken into consideration when equipping that item. - think Diablo 2 inventory, or Resident Evil.
instead, tanaka implements a number crunching system where we have to use algebra to figure out what is the most efficient combination of accessories. We can no longer just look at stats of two items and take the one that has better stats. now we have to solve for X....
yes, please ^^ remove slot cost, please ^^
I'm pretty sure they aren't too concerned about extra slots making the framerate worse. If this was the case, they would not have given us the option to have retainers wear the gear we make them sell for fear of the frame rates and load times of the wards being poor.
I don't know if it's just me, but I seem to remember a time when significantly more retainer models were loaded into view that currently are. Maybe they turned down the max NPCs displayed in the wards at the same time to balance it out?
I think you're right. I would have opted for close to NO customization of retainers in wards if it meant they would have loaded faster. Now that you can put a star above their head though, I actually appreciate the fact that you can have them wear your gear.
But before, when we had to manually search them... yeesh... I wish they would have just been names with no bodies.
Wouldn't mind the bodies if mine would just equip the underwear I gave herI think you're right. I would have opted for close to NO customization of retainers in wards if it meant they would have loaded faster. Now that you can put a star above their head though, I actually appreciate the fact that you can have them wear your gear.
But before, when we had to manually search them... yeesh... I wish they would have just been names with no bodies.![]()
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