I really never find a good use for Cure 3. The situation required for it to be of optimal use just doesn't happen often. There's so rarely people stacked up in a singular spot that require such intense healing.
I really never find a good use for Cure 3. The situation required for it to be of optimal use just doesn't happen often. There's so rarely people stacked up in a singular spot that require such intense healing.


Cure 3 is the most useful skill for Thordan EX and A3S. I take it you haven't done these fights yet?


I actually find it useful for just about any fight that has large party damage everyone knows about in advance. Primal's mega attacks are a big example... or cases where the whole party needs to jump down a hole. Granted, this does require that the party actually have a brain and group together rather than running around like a chicken with its head cut off all the time.

To let you know OP, feint is best in PVP, otherwise worthless. However, the other three are excellent in "situations." Keen flurry is great to mitigate stuff like prey or anything physical. Helps healers bunches. Piercing talon is great for hitting something far away, like in Thordan you have TP for days. If you're not in the middle of a combo and have no closers available, Piercing Talon is the answer. This is great when grabbing second set of towers in Thordan. Lastly elusive jump is an amazing gap closer and if you're not using it, you're not being the best you can be :P

Do not dare to do that, especially with BFB (UNLESS HEALER SAYS IT IS OKAY). What he meant was there are some unavoidable AoE attacks that are physical, like earth shaker in bahamut. In those situations you use keen flurryWow I didn't know that about Keen Flurry and the aoes. That's pretty awesome! I mean I can usually dodge them anyway (most of the time) but that could definitely help out. I could experiment with using that instead of dodging aoes so I can keep my dps up more maybe? xD
I find that people scramble as soon as the damage goes out, leaving little time to get out an effective cure 3, in such a case i usually have divine seal and medica 2 primed.I actually find it useful for just about any fight that has large party damage everyone knows about in advance. Primal's mega attacks are a big example... or cases where the whole party needs to jump down a hole. Granted, this does require that the party actually have a brain and group together rather than running around like a chicken with its head cut off all the time.
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