credit to the forum poster with this as his banner
credit to the forum poster with this as his banner
Why don't we wait until we see how exactly S-E is planning to change how VIT influences tank damage before we jump to conclusions about what will be the exact meta for tanks in 3.2?
At this time, all we know is that VIT will have a much more influential aspect to their damage than STR. Exactly what that change will be has yet to be said, so everything so far is just speculation.
Oh god, here we go again. Would you like SE to hand out more free gear to stop you from posting nonsense?
- Left side gears, VIT always has more point compare to other primary stat.
(about 6%, for example : Ravager Cuirass has 101str, 107vit)
- We can meld str into Vit accessories
- We also got more attack power from VIT on food buff.
I don't worry about damage that much as I see now.
Anyway, enjoy making more threads of this issue until 23th. At least, I can have something to read on my breaking time.![]()
I think I see his point.
Let's say STR is lower than it's current value and VIT is slightly higher than it's current value. So, as an example, STR is [1] atm and VIT is [0] and with the changes in 3.2 it becomes: STR = [0.5] and VIT = [0.5].
Now we're going to make up some hypothetical jewelry:
Example of Fending: 200 VIT
Example of Slaying: 200 STR
So for a tank, no matter which way you went, you'd end up with [100] whereas the MNK/DRG wearing the Example of Slaying would have [200]. So we're at a 100 deficit.
Now, the next ilvl upgrade:
Better Example of Fending: 300 VIT
Better Example of Slaying: 300 STR
Here, a tank would have [150] and a MNK/DRG would have [300]. The MNK/DRG would have a 100 upgrade, whereas the tank would only have 50.
I think that's what OP is saying at least, not 100% sure.
Last edited by SpookyGhost; 02-02-2016 at 05:07 AM.
but tank also got 100 VIT upgrade for more HP.
stop this madness already... THE POINT SE WANTS TO MAKE IS.. THEY DON'T WANT TANK IN STR ACCESSORIES SO THEY MADE A SPECIAL RULE FOR TANK TO NERF STR FOR TANK WHILE BOOSTING VIT. THAT'S ALL THERE IS TO IT. NOW STOP CRYING AND PUT VIT ACCESSORIES ON.
Dude, stop whining and deal with it. You are just looking for excuses since you can't turn your str accessories into vit accessories.
Get over it, move on, and stop whining.
I'd like a link to these actual legitimate numbers you're quoting here... Oh wait, there isn't anything for you to link to or quote because nothing about it has actually been released yet, so you're basically just making stuff up to whine about. Nothing new here.However, Tanks will only get 50-60% of that value. Which is way less when you add all the gear up. They need to be compensated for that so its 1 for 1 like the rest of the classes since DPS classes also do not have a 20% damage reducing thing and have much higher potency in weapons.
Where are you even getting this from? How are you comparing them, considering VIT and STR currently have nothing in common?
OP is just making up reasons to start threads for his tantrums. Par for the course.
Last edited by Ashkendor; 02-02-2016 at 05:17 AM.
The adjustments could set VIT at 0.9 and STR at 0.1, or VIT at 1 and STR at 0.
We only know VIT will be worth more and STR will be worth less. The rest is speculation.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.