Page 2 of 23 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 230
  1. #11
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60


    credit to the forum poster with this as his banner
    (7)

  2. #12
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Why don't we wait until we see how exactly S-E is planning to change how VIT influences tank damage before we jump to conclusions about what will be the exact meta for tanks in 3.2?

    At this time, all we know is that VIT will have a much more influential aspect to their damage than STR. Exactly what that change will be has yet to be said, so everything so far is just speculation.
    (3)

  3. #13
    Player
    MrsFluffyButt's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    339
    Character
    Al'tani I'rieseith
    World
    Omega
    Main Class
    Paladin Lv 70
    Oh god, here we go again. Would you like SE to hand out more free gear to stop you from posting nonsense?
    (7)

  4. #14
    Player
    LunaChild's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Belmont Blanc
    World
    Masamune
    Main Class
    Warrior Lv 90
    - Left side gears, VIT always has more point compare to other primary stat.
    (about 6%, for example : Ravager Cuirass has 101str, 107vit)
    - We can meld str into Vit accessories
    - We also got more attack power from VIT on food buff.

    I don't worry about damage that much as I see now.
    Anyway, enjoy making more threads of this issue until 23th. At least, I can have something to read on my breaking time.
    (0)

  5. #15
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by MrsFluffyButt View Post
    Oh god, here we go again. Would you like SE to hand out more free gear to stop you from posting nonsense?
    i'm about to start taking up a collection......
    (1)

  6. #16
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    I think I see his point.

    Let's say STR is lower than it's current value and VIT is slightly higher than it's current value. So, as an example, STR is [1] atm and VIT is [0] and with the changes in 3.2 it becomes: STR = [0.5] and VIT = [0.5].

    Now we're going to make up some hypothetical jewelry:

    Example of Fending: 200 VIT
    Example of Slaying: 200 STR

    So for a tank, no matter which way you went, you'd end up with [100] whereas the MNK/DRG wearing the Example of Slaying would have [200]. So we're at a 100 deficit.

    Now, the next ilvl upgrade:

    Better Example of Fending: 300 VIT
    Better Example of Slaying: 300 STR

    Here, a tank would have [150] and a MNK/DRG would have [300]. The MNK/DRG would have a 100 upgrade, whereas the tank would only have 50.

    I think that's what OP is saying at least, not 100% sure.
    (6)
    Last edited by SpookyGhost; 02-02-2016 at 05:07 AM.

  7. #17
    Player
    Furiea's Avatar
    Join Date
    Sep 2013
    Posts
    355
    Character
    Kanzaki Furia
    World
    Tonberry
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SpookyGhost View Post
    I think I see his point.

    Here, a tank would have [150] and a MNK/DRG would have [300]. The MNK/DRG would have a 100 upgrade, whereas the tank would only have 50.

    I think that's what OP is saying at least, not 100% sure.
    but tank also got 100 VIT upgrade for more HP.

    stop this madness already... THE POINT SE WANTS TO MAKE IS.. THEY DON'T WANT TANK IN STR ACCESSORIES SO THEY MADE A SPECIAL RULE FOR TANK TO NERF STR FOR TANK WHILE BOOSTING VIT. THAT'S ALL THERE IS TO IT. NOW STOP CRYING AND PUT VIT ACCESSORIES ON.
    (16)

  8. #18
    Player
    LionFranco's Avatar
    Join Date
    Oct 2011
    Posts
    199
    Character
    Jeroak Nelave
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Dude, stop whining and deal with it. You are just looking for excuses since you can't turn your str accessories into vit accessories.

    Get over it, move on, and stop whining.
    (11)

  9. #19
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    However, Tanks will only get 50-60% of that value. Which is way less when you add all the gear up. They need to be compensated for that so its 1 for 1 like the rest of the classes since DPS classes also do not have a 20% damage reducing thing and have much higher potency in weapons.
    I'd like a link to these actual legitimate numbers you're quoting here... Oh wait, there isn't anything for you to link to or quote because nothing about it has actually been released yet, so you're basically just making stuff up to whine about. Nothing new here.

    Quote Originally Posted by Nektulos-Tuor View Post
    Vitality only gets 50-60% the value of strength. Which means

    Having 500 vitality is like having 250 strength like we do now.
    Where are you even getting this from? How are you comparing them, considering VIT and STR currently have nothing in common?

    Quote Originally Posted by SpookyGhost View Post
    I think that's what OP is saying at least, not 100% sure.
    OP is just making up reasons to start threads for his tantrums. Par for the course.
    (22)
    Last edited by Ashkendor; 02-02-2016 at 05:17 AM.

  10. #20
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by SpookyGhost View Post
    I think I see his point.

    Let's say STR is lower than it's current value and VIT is slightly higher than it's current value. So, as an example, STR is [1] atm and VIT is [0] and with the changes in 3.2 it becomes: STR = [0.5] and VIT = [0.5].
    The adjustments could set VIT at 0.9 and STR at 0.1, or VIT at 1 and STR at 0.

    We only know VIT will be worth more and STR will be worth less. The rest is speculation.
    (4)

Page 2 of 23 FirstFirst 1 2 3 4 12 ... LastLast