I think they were treating the Ninjutsu as a 2 second cast time pseudo-GCD action rather than the oGCD cooldown players use it as.Square-Enix in particular was awful about this kind of thing in FFXI, so I'm not particularly surprised they haven't gotten better about it (since there is/was significant overlap between the teams for the two games). I've actually always been rather curious about how they intended NIN to play, as they came out and said we were doing things with it that they didn't anticipate (but for the life of me I can't figure out any other way it could have been played).



I guess that would account for the difference, and it might also sort of explain why they completely missed the problem of Mudra lag. The 2-second pseudo-GCD thing does basically jive with three-steps but it's still strange to me that they wouldn't have assumed we'd do the other ones as fast as possible. I always do the best I can to understand how they arrive at the conclusions they do, but NIN's initial balance is one thing I just don't quite get.
FFXIV/Glamour Blog
http://www.fashionninjutsu.com/
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