Quote Originally Posted by Asmodai View Post
Yoshida: Yes. Since all DPS jobs will be increasing up through level 60, it makes sense to have the white mage's DPS extend by a proportional amount as well. For development, such as with Bahamut's Coils, the development team assumes what the item level should be for general equipment on players when they clear a raid. They sum up the basic DPS for four DPS and tanks at that assumed item level and cut that by about 10-15% for the minimum clear DPS. Healer DPS is not taken into account when this is set.
Healer DPS is certainly required for most clears, even when at target ilevel. This is because many players can not get 90% DPS efficiency out of their class due to a variety of reasons in raids. As much as I would love to see the need for mandatory healer DPS to be removed, I do not expect nor see it in the future.