Well I'd go for a 3sec ocd instead of 5..


Well I'd go for a 3sec ocd instead of 5..
Oh there are. Tanks just use moves which prevent them from dying to... prevent them from dying. If these skills didn't exist (e.g. Holmgang still had the same effect as 2.0 Holmgang) you can bet people will be wearing VIT to survive attacks.Vit doesnt increase mitigation only health pool, there are no attacks in the game that require full vit HP so a tank without any str acc is wasting potential dps. Unless you have a terrible healer, full vit is pointless.
You'll find most raiding tanks will have at least a few str acc and will swap stances when necesary. Its the optimal way to play.
See though now you won't have strength you gonna have to learn how to be a VIT tank.
Almost sounds like you guys have no clue because you give excuses why strength is better.
We'll see once its patched out how well you all do sorry if I come off sounding like whatever you wanna call me, just saying good luck.


Cleric stance may as well be a gear swap macro. We could wear all blm gear and basically still do our job, if not better with different stats... i just dont see a reason for it. At the very least they could eliminate the cooldown to eliminate risk but ultimately... it becomes an annoyance more so than anything.
people were calling you ignorant because you are being ignorant. as it stands right now prioritizing strength over vit is better because you do more dmg, and self heals scale with strength. heals like clemency, second wind, and equilibrium all use strength or main stat(dex in the case of nin/brd).See though now you won't have strength you gonna have to learn how to be a VIT tank.
Almost sounds like you guys have no clue because you give excuses why strength is better.
We'll see once its patched out how well you all do sorry if I come off sounding like whatever you wanna call me, just saying good luck.
one more thing; every story you have ever told on these forums involves your cousin. im not saying they dont exist, but the way you put them on a throne makes me wonder.
after some testing, i lost 1k off of equilibrium and 400 off second wind by not having strength acc on. pretty much all wep skills lost 3-400 on dmg.
also, there is no "learning" required in being a vit tank. the main difference is having more health and dealing less dmg. thats it.
Last edited by Kaze3434; 01-31-2016 at 10:59 PM.


You do know that Tanks who excel in using STR "now" will still be amazing tanks who excel using the new Vit stat weights too? Lmao.See though now you won't have strength you gonna have to learn how to be a VIT tank.
Almost sounds like you guys have no clue because you give excuses why strength is better.
We'll see once its patched out how well you all do sorry if I come off sounding like whatever you wanna call me, just saying good luck.
Gurl I think you just like stirring at the moment.

The idea behind this change is because tanks are putting on STR/dps gear to tank, when they should be using their designated sets. Cleric stance is an unrelated mechanic; healers don't put on INT gear in order to do better healing.


We could start the gravy train of what was the point of slaying gear to begin with.
There is nothing to learn, you simply do what you have been doing as str tank except you now have more health.See though now you won't have strength you gonna have to learn how to be a VIT tank.
Almost sounds like you guys have no clue because you give excuses why strength is better.
We'll see once its patched out how well you all do sorry if I come off sounding like whatever you wanna call me, just saying good luck.
Also, all the top raiders use str tanks. The reason for that is because they are better then vit tanks. Claiming you know better is claiming you are better then world first raiders.
Let me give you a scenario where str is better.
You are doing ravana ex as a scholar and one of your tanks is a dark knight. The dark knight uses full vit and uses living dead for the final liberation preys. Now you have 10 sconds to get his ass back up to 22k hp before he dies. Unfortunately your co-healer died because he was busy standing in fire. You will likely fail at topping off the dark knight and he dies.
Same scenario with the dark knight using full str means he only has 16k hp. This allows you to top him off before his living dead times out.
Not only did the dark knight not die, he also did 200 more dps, resulting in barely breaking the warlord shell, since most dps had weakness and sucked.
This results in winning the fight!
(I've been doing ravana ex to much)
Last edited by RickXRolled; 01-31-2016 at 11:12 PM.
While we're on the boat on healer dps, what they say does not nessescarly reflect on what actually happened. They've admitted that savage dps checks were so overturned yet even Ilvl didn't help (so your typical group would have to get dps from elsewhere, specifically the tanks and healers)
On the tank aspect, I'll say it again; vitality as of now does absolutely nothing but increase hp. It does not interact with strength (like how mind does with cleric stance and the stat inversion), there's no potency that scales with hp value (while there are self healing potencies that directly scale off attack power, like strength), it doesn't increase the amount of healing taken so they're just gonna heal more. And just to top it off, it'll actually work against things like living dead or certain mechanics that require you to be healed to full hp ( such as doom from wp heroic)
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