That's why it's being adjusted, so you will use it. Lol.
Glad they're keeping WM as it is, leveling my bard on my alt and I already love that skill.
I don't mind WM but I'm not a fan of the castbar. In every game I played, archers did not have a castbar on all/most of their skills. It was usually only 1 or 2 skills that were casted, the rest was instant, and that's what I think about when I think about an archer class. It feels a bit misplaced to give archers (and gunners too, btw) a cast time.
That said, I do like the concept of WM with the damage increase and certain skills you can only use when WM is turned on, and I've gotten used to the cast bar by now. But that doesn't mean I don't miss the instant attacks that bards used to haveI always played archers because of their instant skills, being able to move as you attack when movement was needed, and not have to worry about casts.
Last edited by xLucia; 01-31-2016 at 03:07 AM.
Of course, I'm just saying it could be a lot worse. With stutter stepping it's not that big of a hit to mobility.I don't mind WM but I'm not a fan of the castbar. In every game I played, archers did not have a castbar on all/most of their skills. It was usually only 1 or 2 skills that were casted, the rest was instant, and that's what I think about when I think about an archer class. It feels a bit misplaced to give archers (and gunners too, btw) a cast time.
That said, I do like the concept of WM with the damage increase and certain skills you can only use when WM is turned on, and I've gotten used to the cast bar by now. But that doesn't mean I don't miss the instant casts bards used to have
For aesthetics, I don't see it much as casting, more focusing to aim your shot. I think it's cool, and Empyral Arrow is <3.
It does make sense that you aim at your target before you shoot the arrows, but this is a fantasy game. Since when does fantasy have logic? :P After all, as a bard u should be so pro with ur bow that u dont need the 1,5 sec cast time to aim :P
I'm guess just too used to archers being instant cast attackers that, in my mind, they just don't work with cast times. I prefer fastpaced combat and cast times makes it feel slow. If I wanted cast times I'd have played a mage :3
Last edited by xLucia; 01-31-2016 at 03:15 AM.
I think it would make more sense if they changed the attack animations to hold on the bowstring draw, not the reload like it is now.I don't mind WM but I'm not a fan of the castbar. In every game I played, archers did not have a castbar on all/most of their skills. It was usually only 1 or 2 skills that were casted, the rest was instant, and that's what I think about when I think about an archer class. It feels a bit misplaced to give archers (and gunners too, btw) a cast time.
http://king.canadane.com
yeah the casting animation if is here to stay at least make it look cool D:
and WP needs to be worth even having on the hotbars....even if that means once in a blue moon use... i still think brd 3.0 was rushed or at least feels like the dev team didnt waste the same time with it that with other jobs.....the whole work went into Smn , War , Drg, Drk no doubt , looking just at the new animations , how fluid and awesome this jobs are in 3.0.....
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