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  1. #1
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Silica-chan View Post
    Or you could just reward people for doing more than they are required to complete something.
    So you would be completely fine with dying so that the healer can artificially inflate his damage numbers over yours? With a system like that in place, the healer can easily gimp it by letting the DD's die at every opportunity to unavoidable damage, which would wind up punishing the DD for something that isn't even their fault while rewarding the healer tor playing poorly.
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  2. #2
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    So you would be completely fine with dying so that the healer can artificially inflate his damage numbers over yours? With a system like that in place, the healer can easily gimp it by letting the DD's die at every opportunity to unavoidable damage, which would wind up punishing the DD for something that isn't even their fault while rewarding the healer tor playing poorly.
    Except that you'd have to clear the instance to get the bonus. So if healers don't heal boot them because you're not clearing the instance.

    Or make it a hp healed + dps done reward. Calculate how much unavoidable damage there is in an instance, multiply by 1.5 or something because invariably people take more than just unavoidable damage, then set a low DPS threshold in addition to that. There, healers who wanna heal can, but they don't get the bonus. Healers who do their job and also DPS get a bonus. Done. Signed, sealed delivered.
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