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  1. #1
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Yoshi-p too worried about keeping everything balanced and fair for anyone to actually make the trinity system you know a true trinity system and not a poser system, by the player base definition healers shouldn't even be called healers just support role.
    (0)

  2. #2
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    I honestly think this is the biggest weakness of not having specs and using stances instead. Specs you'll need to turn off/on before content, whereas as stances allow for stance dancing mid-combat.

    In WoW, for example, you could level up as a Shadow Priest in solo play, and then swap to Holy/Desc for healing in late game.

    If we had something similar, a WHM could spec for ClericStance for open world content, but then respec for Healing in grouped content. Their DPS would be abysmal in the healing spec, and it would be useless; however, when in open world they could respec for DPS.
    (0)

  3. #3
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    OP writes: "Putting the debate itself aside, what we can see is that there are essentially 2 types of players : those who expect people to do their best, and those who don't care as content is cleared within the (generous) dungeon timer."

    Your two types of player are actually more like 8 types of players, but we'll go with two for now.

    The first type is much more interesting. These are what I consider the true semi-professional gamers --- those who see the game as a contest pitting their own skills against the game. Anything less than "the best" reduces their own value in this contest. They have a point.

    Unfortunately, with great skill comes great temptation to let players who are not at their best know it. In. no. uncertain. terms.

    Being great at playing a video games does not necessarily equate to having great people skills.

    When that happens, the term "jerk" is sometimes appropriate.
    (2)

  4. #4
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    It's sad to see ppl so against a non linear trinity system. Great example was the myth farm back in 2.2; my party consisted of 2 whitemages, a blk mage and myself on War and we would clear bray hm 2/3 in 9 minutes thanks to whitemages aoe. It made my teammates feel like they were playing actual badasses. I don't understand why those that enjoy a more traditional trinity not choose to play a game that caters to this, and leave this breakthrough on the norm to those that enjoy it.
    (2)

  5. #5
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    If people are in premade groups they can set how they think everyone in the party should play but if you in DF you should know you walking into randomness of people with all different play styles some may play like you other may play a style you hate so going through DF is like rolling dice on what kind if players you going to get as teammates
    (2)

  6. #6
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    The game doesn't punish anyone for not being responsible about his role and if it accidentally does, it get's fixed (read nerfed) soon. This way you cannot build responsibility or correct mindsets.
    8man raid excluded from my statement.

    EDIT:
    do what you can to increase your damage output
    kill things as fast as you can do
    always strive to increase your skill, as the party is dependent on it to clear content

    You cannot get these 3 points from majority, when game doesn't punish you from playing under-average. In other games if you don't try, you die. Here we really don't have a type of content that would make you think "wow, I need to step up my game."
    Again 8man raid excluded.

    I just dont think that it is enough for a game to consist of 95% faceroll and 5% do something content.
    (0)
    Last edited by StrejdaTom; 01-30-2016 at 05:02 AM.

  7. #7
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    The game already has an easy system. Tanks and Healers do do less damage then DD's. A lot of Damage Dealers are just very lazy and can't put out the numbers they should be putting out.

    Damage is too important in this game, honestly. That is the real issue.
    (1)

  8. #8
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Nektulos-Tuor View Post
    A lot of Damage Dealers are just very lazy and can't put out the numbers they should be putting out.
    Opinion noted.

    Do you have solid numbers for every class at every level wearing appropriate gear in an appropriate instance to back it up?

    Present it in an Excel spreadsheet and then we can discuss whether your opinion is backed up by evidence, or if it is purely anecdotal for some relatively small sample size.

    [Serious question] do you consider yourself a semi-professional gamer? I've found that those who want to be the very best tend to get frustrated when everyone cannot rise to their level of expertise.
    (0)

  9. #9
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Removing DPS checks from raids/groups would be a long time improvement to the life of the game. Enrage timers and such are just bad game design.
    (1)

  10. #10
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Perhaps there is a language barrier, and I'm sorry for using a word that may not be as known to people with ESL.

    A norm is not an enforced rule, but is merely a typical set of behaviour adopted by the public.

    From Merriam Webster:
    Simple Definition of norm
    norms : standards of proper or acceptable behavior
    the norm : an average level of development or achievement
    the norm : something (such as a behavior or way of doing something) that is usual or expected

    Or here is a more detailed definition:
    a principle of right action binding upon the members of a group and serving to guide, control, or regulate proper and acceptable behavior
    http://www.merriam-webster.com/dictionary/norm
    (2)

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