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  1. #2991
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Tianera View Post
    I could swear I got a similar tank in the level 52 dungeon, which name I forgot. Though, I have no clue if it's normal, how fast a WAR should drop at a single pack (3 mobs).. it felt just weird.
    Dusk Vigil and since Defiance is supposed to be the Warrior's defensive stance, it would be something of an abnormality.
    (0)
    Last edited by Morningstar1337; 01-27-2016 at 04:02 AM.

  2. #2992
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by JenniLeFur View Post
    I wanted to get some levels in on my almost forgotten AST. Every Trial Roulette has dumped my AST in Ravana. It's some sort of curse.

    Leveling Roulette gives me Sohm Al. The WAR pulls the first two mobs, the MNK & SMN start to dps and so, after waiting a few seconds I dump a regen on his head and switch to cleric's. That is the exact moment that the WAR runs to the next group of mobs.

    So before I get to cast anything, I start running after him, turn off cleric's and...get aggro since the regen was still going. No big deal, he's got aggro now and he's facetanking a load of mobs. Dps kill the mobs and I start wondering if it's normal to use Benefic II on CD.

    Next room, same story. I doublecheck, yeah, he's got Defiance on. Odd. Oh well.

    I decided to check his lodestone after the run, thinking he might've been so hard to heal because of a low ilvl. That'd make way more sense than him not using any cooldowns, right?

    Wrong.

    He's level 60 in full Void Ark gear.
    Out of the five new leveling dungeons released between 51-60 (DV, Sohm Al, Aery, Vault, Library), I found Sohm Al seemed to have the highest spike in damage from trash. I more or less did the all those dungeons with a good FC tank who kept their gear fairly up to date at the time and felt a notable spike in damage received from Trash in Sohm Al compared to the other 4. I doubt it's me as a healer because I've ran into similar healer thoughts when doing that dungeon with PuG and FC tanks alike.

    It's not a dungeon I recommend mass pulling on for that reason.
    (2)

  3. #2993
    Player
    JenniLeFur's Avatar
    Join Date
    Oct 2015
    Posts
    21
    Character
    Jenn Doe
    World
    Zodiark
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Ghishlain View Post
    It's not a dungeon I recommend mass pulling on for that reason.
    I know, though usually, I'd say you'd have the time to heal the entire party. During one trash pull (with the cryodragon), aggro was all over the place and even Essential Dignity could barely buy me enough time to spend one GCD on anyone else!
    (0)
    Intrepid Society <<GUTSY>>

  4. #2994
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Every single tank who can't judge its own surviability is a horror story of its own. Poor CD management, poor gear, yet these players try to do pulls like i210 savage tanks.

    Sometimes I am getting really tempted to turn the cleric stance on and let them prove their worth... other times I just regen > stoneskin and let them swim - or sink in some cases. ^.^

    I wonder how many deaths would be on my hands were it not for the Benediction and Tetragrammaton. Sometimes even these are not enough tho, it would be nice to see more instant heals, or at least more stacks for the Tetra.
    (0)

  5. #2995
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tianera View Post
    I could swear I got a similar tank in the level 52 dungeon, which name I forgot. Though, I have no clue if it's normal, how fast a WAR should drop at a single pack (3 mobs).. it felt just weird.
    Quote Originally Posted by Morningstar1337 View Post
    Dusk Vigil and since Defiance is supposed to be the Warrior's defensive stance, it would be something of an abnormality.
    It is normal. A lot of people don't realize that Defiance doesn't actually do anything to a War's Defense.

    Pld's and Drk's gain a 20% reduction in dmg when in Shield Oath / Grit, respectively. War's do not. They gain 25% increase to their maximum Hp, and a 20% increase in healing (which does not equal the same eHp as a Pld or Drk). The only direct increase they receive to their defense is a slight increase in their Parry rate (2% per stack of Wrath, adding up to 10% at Infuriated status). That's it.

    The strength of a War's defense is tied to how efficiently they use their buffs. Being in Defiance is not enough. They have to cycle inner beast, and use proper synergy with their defensive / offensive cooldowns to take full advantage of their self-healing. Because of this, a War's Hp is more susceptible to sudden drops and increases. If the War is not using their CD's efficiently (which, sadly, is common these days now that they all seem to think that they're a Dps class and not Tanks) their Hp will bottom out very quickly.

    That being said, War's defensive CD's have ridiculously good synergy and are very easy to use. You can pop practically any 2 buffs in the Warrior kit and they will pair well, so even lack luster War's can put on a decent showing of having "good" defense. It's for this reason that you don't typically see War's dropping like flies in dungeons. Taking full advantage of their kit and maximizing their potential is hard, but keeping up a baseline defense with the CD's they have available is not difficult.
    (3)

  6. #2996
    Player
    JenniLeFur's Avatar
    Join Date
    Oct 2015
    Posts
    21
    Character
    Jenn Doe
    World
    Zodiark
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Februs View Post
    It is normal. A lot of people don't realize that Defiance doesn't actually do anything to a War's Defense.
    I didn't actually know that! Thanks
    I just use stances as an indication of style. Usually, between the tank's stance and the first pull, you can tell if it's safe to spend time in Cleric's. That does explain why my first Fractal run had a WAR tank who did the entire run with massive pulls in Deliverance though, if Defiance doesn't give access to special cds or something. Run went fine too, I mean, it was hard work keeping up and I certainly dealt 0 damage, but it was fun and fast
    (0)
    Intrepid Society <<GUTSY>>

  7. #2997
    Player
    Sinaloa's Avatar
    Join Date
    Sep 2013
    Posts
    248
    Character
    Sinaloa Dorn
    World
    Phoenix
    Main Class
    Scholar Lv 61
    Quote Originally Posted by Februs View Post
    Pld's and Drk's gain a 20% reduction in dmg when in Shield Oath / Grit, respectively. War's do not. They gain 25% increase to their maximum Hp, and a 20% increase in healing (which does not equal the same eHp as a Pld or Drk). The only direct increase they receive to their defense is a slight increase in their Parry rate (2% per stack of Wrath, adding up to 10% at Infuriated status). That's it.
    True but the cooldowns of the warrior are stronger by default.
    1*0,8*0,3=0,24 effective DR. While the Warrior got 1*0,3=0,3 effective DR.
    The Warrior got 3,2% less "mitigation" under no effect. But 2,8% more mitigation under an similar effect in def. (eg. 30% DR CD)
    Thats the reason good warriors are tougher and bad warriors a squishier. The usefullness of the warriors CD´s are just a bonus.

    Please correct me if there have been changes made since I last checked tanks.
    (0)

  8. #2998
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,972
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Some cooldowns require Defiance to use, but we can stance dance to Deliverance once triggered to still get their full effects, and the amount of ways we have to mitigate as Warrior is unbelievable. It's not as cut-and-dry like with Paladin.

    Then we have strong cooldowns that don't require a stance like Thrill of Battle which can actually mean having "Defiance" -5% HP while in Deliverance. Pairing that up with Inner Beast 20% mitigation/damage/self-heal for-example before stance dancing, and with proper skill play a healer likely won't notice much of a difference. Warrior could then next infuriate/build more stacks then fell cleave/decimate the living crap out of the mobs, burning things faster.

    Plus three of our cooldowns give a wrath/abandon stack, so the job skill set is promoting cooldown use if you want to do some serious damage and mitigation.

    I will say though a Warrior has no one to blame but themselves if they die in Deliverance without a cooldown to compensate for the lack of Defiance. The healer is likely trying to heal you but without the Defiance healing buff, one should mitigate their HP levels.
    (0)

  9. #2999
    Player
    enthauptet's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    719
    Character
    Judy Hopps
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ghishlain View Post
    Out of the five new leveling dungeons released between 51-60 (DV, Sohm Al, Aery, Vault, Library), I found Sohm Al seemed to have the highest spike in damage from trash. I more or less did the all those dungeons with a good FC tank who kept their gear fairly up to date at the time and felt a notable spike in damage received from Trash in Sohm Al compared to the other 4. I doubt it's me as a healer because I've ran into similar healer thoughts when doing that dungeon with PuG and FC tanks alike.

    It's not a dungeon I recommend mass pulling on for that reason.
    Ugh yes, the first time someone pulled the whole first area with the poison explodey things before mini-rafflesia I was like please never do that again.
    (0)

  10. #3000
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    Short story from tank perspective then my healing horror story... I AM a 210 savage tank. I never do big pulls without asking. I use my cooldowns responsibly and appropriately. I ran EX with a healer from a linkshell last night and things were going just fine. St Mocianne's, I checked her gear, 170 wep, had a DRG and a BLM so I kept it to relatively small pulls. And we did okay till we got to the second boss. She forgot about the bee conga line of death, got caught in the crosshairs, died. I switched to Defiance, used Equilibrium and every defensive cooldown trying to hold on for the dps bc we were at 20% but still died and DRG was next and BLM followed shortly after. No big, did it again and cleared. Three of us commented on lag spikes.

    Then on the pull following the second boss, a modest four mobs, I had hate on everything, popped bloodbath, then raw intuition + awareness, positioning was fine, and went down faster than I could Holmgang or Equilibrium.

    Me: ........

    She raised me but we wiped. So we're resetting and she says:

    Why did you die?

    I said I didn't know, I popped three cooldowns and it was a small pull, and she said her heals were only doing "about 5% of your health."

    It was weird. It was one of the most inexplicable deaths I've ever had. I think we were equally confused.

    Sunday I was finishing up my Animated Elements and only had two dungeons to go. A WAR from the FC agreed to go into Aery with me. We load in, I buff, he runs off...and immediately pulls the first two groups of mobs. I go into full oh shit mode, sacred soil, E4E, reapply adlo and spam physick, but he does down like a sack of lead.

    Him: wtf
    Me: I don't recommend big pulls here ._.

    After that he was completely silent, didn't say another word to me, but the rest of the dungeon went smooth as silk. I had zero issues healing him and was able to dps for at least half of each pull, more on boss fights. We cleared it and he said in FC chat as we left "I have a personal commitment, gotta go" and I apologized for the death on the first pull, he said it happens, and left.

    I felt bad about it but personally would never have pulled that big, esp with the dps being a ninja and a bard.

    Queued solo in progress for the Vault and got a join in progress at 36 min. They were at the second boss and had been through not one but TWO scholars who had apparently been so terrible they'd either both been dismissed or left after multiple wipes. The tank commented, after the clear, that the healing was so different he couldn't believe I was the same class. That felt really good after having a tank die on me. ._.
    (4)
    Last edited by bounddreamer; 01-28-2016 at 02:45 AM.

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