
Originally Posted by
Neptune
I get you, but let's put it in perspective. If you're like me, you've played for 1 year already with 0 chocobos. Isn't that enough time to get you properly salivating? Do you really think you need more than what you've already been through?
3,000 seals is nothing to a rank 50, but you're over leveled for this content and wealthy. You aren't taking this into account. To a new character you have to be into the 20s and even if you can complete Toto-Rak (no easy task for a R25) that's only 1,000 seals.
I agree that the dodo killing quests are not compelling but I don't think it supports your argument that the devs want to make super easy content. That is simply content that can be whipped up without a huge investment and something that's present in a lot of other games in this genre. And it's optional to participate in.
Do I get upset standing outside Darkhold with mages wearing my same gear? I don't, but not because I like the lack of individuality. The gear situation is indeed lame but making it rarer or a longer investment to obtain is not going to help either.
***copied from another thread I posted:***
Tanaka had it right by making weapons hold their value and using the Magian Trials system to upgrade legendary weapons. The downside of that though was every new piece of gear other than AF versions was destined for the scrapyard or perhaps at best a macro'd in piece for 1 out of 30 spells. In other words, that system was crap other than that you could hold on to your good gear forever.
The WoW system is also crap although it is awesome for however many weeks you have the best stuff. The plus side of the WoW system is that you can start from any point and there are clear upgrades and clear satisfaction along the way to the top. The downside is the huge scrap pile of obsolete gear.
Whenever you have 2 extremes that are both crap, it tells me there is something missing... We need something that preserves the hard work the artists put into each model, but isn't so extreme to the point that every new piece of gear has to be crap to stay under the stats of the last piece of awesome gear. That's like Napoleon killing everybody that was a fraction of an inch taller than him. There has to be a better way.
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To sum up, I see what kind of experience you are looking for, but why fight a battle to convince devs that aren't on your side to begin with and all the while you're playing a severely incomplete game...?
Play Demon's Souls, and then Dark Souls when it comes out. You will forget all about this thread. The kind of thing you want out of an MMO comes with some very serious trade-offs, some of which affect your personal life. Maybe a game like that will someday appear and cater to your taste and solve the inherent problems with attachment systems.. but until then why not enjoy 2 games that are right here, right now?