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  1. #11
    Player
    Takophiliac's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Pentiki Mahougami
    World
    Balmung
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by PirateCat View Post
    The most compact way you can store a glamour book is with a bitmap. Each item that can be in the glamour book is stored as one bit of data - whether that item is in the book or not.
    Depending how many bits there are in the bitmap, this isn't true until you pass a certain number of pieces of gear stored thusly. The bitmap takes up space all the time, whether it's in use or not. So, you're suggestion of a bitmap means that if one piece of gear is stored for a single character, all the space is used, regardless of whether you have any other items or not. While it's probably safe to assume the number is not huge, the impact of the bitmap on storage space could easily be in the range of 20-40 pieces of gear before it becomes relevant.
    If you consider how many people would store one or two pieces of gear this way, and nothing more, the total system impact of the bitmap method is quite high and actually adds to the storage space problem.
    (0)

  2. #12
    Player
    Takophiliac's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Pentiki Mahougami
    World
    Balmung
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by MPNZ View Post
    Would making so that you could repurchase the unsellable dungeon and raid gear at the calamity salvagers be a viable option?
    That helps with the gil sink, though i'm not sure i'd want to pay the salvager's prices. It also doesn't preserve storage space any more than a "glamour book".
    (0)

  3. #13
    Player
    PirateCat's Avatar
    Join Date
    Jul 2015
    Posts
    235
    Character
    Leopold Sidney
    World
    Coeurl
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Takophiliac View Post
    The bitmap takes up space all the time, whether it's in use or not. ... While it's probably safe to assume the number is not huge, the impact of the bitmap on storage space could easily be in the range of 20-40 pieces of gear before it becomes relevant.
    That was my point in comparing the two methods. The glamour-book bitmap approach limits the maximum space per character but has a larger overhead. Which one is a more efficient method to implement would depend on how much gear is being stored by the average player (keeping in mind that it would likely be higher with an option like this, for either storage method), which they should be able to get numbers for since they control the databases. The best we can do on the forums is give an educated guess.
    (0)

  4. #14
    Player
    Takophiliac's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Pentiki Mahougami
    World
    Balmung
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by PirateCat View Post
    The best we can do on the forums is give an educated guess.
    And like this thread so it draws Square's attention!
    (0)

  5. #15
    Player
    Kirito_Grimking's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Matrim Grimking
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    YO devs might want to take a look at this if you keep adding armor.
    (0)

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