Alexander normal mode.... It does cost development time to redesign the fights to faceroll mode. PPL lost a casual dungeon but gained a raid 90% of the community wouldn't have done without easy mode.
Last edited by Whocareswhatmynameis; 01-24-2016 at 12:20 PM.
I mean the crafter gear and I already made one gear (luckily HQ) by waste some money on it. It's ridiculous to waste scrip for RNG favor.So all the people that couldn't be bothered to earn the 170 stuff can just have it handed to them? No thanks. They already made it roughly 27x easier to get the materials. Theres really no more excuses to why ppl can't make the lvl 170 stuff. i can gather all the mats in about 2 hours or less.
makes no sense to have any new tools, the only reason so far we have gotten better crafting and gathering gear is to reach the minimum stats required to even be able to try crafting or gathering new items and we don't have those yet, they will simply add 3 star recipes which require you to have script gear.
We get Sephirot as Trail? O.O
You mean that Sephirot from FF7?
Nah nah, these's be mechanical greatswords that unfold into scythes when Darkside is activated without grit.
That's as close to Dot Hack G.U.'s Adept Rogue as you could get with out copyright infringement.
Last edited by Kaiser-Ace; 01-24-2016 at 01:56 PM.
thx for your replyhowever Alexander normal isnt new >< i could find the quote, if you want? Alexander we have already seen.
taken from: https://www.bluegartr.com/threads/12...-Gamescom-2015Will you be adding to any of the existing attractions?
Yoshida: We will be. Another one of the items is balance adjustments for chocobo races. In addition to the Gold Saucer content, we're also working on implementing a totally new play style called "Sky Island Exploration," which is unlikely anything we've had before. However, we've always added three instanced dungeons in each patch before, but it will be two starting with the next patch. Instead of producing a bunch of similar type of content, we'd rather spread out the cost of our development to new types of content.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.