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  1. #9
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Just some stuff that has been lingering in the back of my mind for a while. Aside from reducing magical damage, are there any other traits that get affected by a lowered Int effect from Delirium. Also what stats or abilities can affect Abyssal Drain. Would Convalescence add 20% to the Hp recovery or is it capped by the damage it does. If Abyssal Drain, Dark Passenger, Unleash and Unmend are all magical. Are they still affected by +Str in the same manner as physical damage. Paladin and war don't need Int for any Mp ability (flash) and it seems odd if Darks main agro pull and aoe potencies to be tied to a stat that's not needed for the majority of combat damage and enmity . Skill and Spell speed affects their Dot in a way similar to Determination. Is Salted Earth's dot affected by Skill Speed or Spell Speed? Or is that one of those things whose effect is so unnoticeable that most would say it doesn't matter?

    Quote Originally Posted by Jim_Berry View Post
    The only thing I still am NOT comfortable with is Grit.

    While I'm no stranger to dropping it, I see a LOT of DRKs keep it off for a long time. I'm hesitant to leave it off for more than 2 combos with a pack of 4+ mobs.
    Yeah I'm like that also, but that might be since I'm not full +Str (+14 Vit). I only turn it off near the end when its just 1 or the boss is 20% or in kill the add mode and I tend use more enmity combos and boosted C&S than Delirium when Blood Weapon is up
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    Last edited by Kotemon; 01-24-2016 at 11:52 AM.