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  1. #1
    Player
    lovelikewinter's Avatar
    Join Date
    Sep 2015
    Posts
    136
    Character
    Ice Phoenix
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Caelum_Dragguell View Post
    Also SMN and AST in pvp, instant casts from ast and the burst potential (uninteruptable) + stacking DoT's which tick pretty high from smn make these two classes a bit too much more useful than the other classes in pvp (72 man)
    As far as SMN goes, once they blow their load they're pretty useless for the next minute or so- and a minute can be a very long time in Frontlines...

    Honestly, I've found the best way to defeat a class is to understand how it works, and take advantage of it.

    AST is more of a "noob trap" than OP, imo...now if we're talking Wolves' Den, then it's just ridiculous.
    (2)

  2. #2
    Player
    Caelum_Dragguell's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    63
    Character
    Cahir Couteau
    World
    Cactuar
    Main Class
    Warrior Lv 80
    Quote Originally Posted by lovelikewinter View Post
    As far as SMN goes, once they blow their load they're pretty useless for the next minute or so- and a minute can be a very long time in Frontlines...
    AST is more of a "noob trap" than OP, imo...now if we're talking Wolves' Den, then it's just ridiculous.
    Most classes take a minute between being able to dish out burst damage. I play mainly DRG in PvP and once I'm out of jumps, BoTD, BfB, etc... it takes about a minute or two to get all of that back. The fact that SMN can play at a range with an AoE that deals 3k+ damage sometimes 5k makes it blatantly easy to abuse in a 72 man match. as far as soloing a SMN, as DRG that is really easy.
    Don't get me started about AST, it's not a noob trap, the class is clearly better than the others especially when a GC isn't coordinated about sleeping it and focusing down other healers first.
    (2)

  3. #3
    Player
    Kyani's Avatar
    Join Date
    Sep 2014
    Posts
    169
    Character
    Kyani Jawantal
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Caelum_Dragguell View Post
    Don't get me started about AST, it's not a noob trap, the class is clearly better than the others especially when a GC isn't coordinated about sleeping it and focusing down other healers first.
    Astrologian is not "clearly better" than the other two healers. Astrologian only really has one "speed" - a 603 potency instant cast on a single target on a single target. Past that, it can combine Synastry and Lightspeed to heal for 720 + 360, split between 2 targets, or just Synastry to heal for 603 + 131, with very little in the way of OGCD healing and almost no healing over time at all. After that? Astrologian doesn't really have much. Even with Lightspeed, Astrologian's AoE healing is by far the worst of the three, and their lack of OGCD healing makes it very easy to get ahead of them in a damage race.

    The reason Ice calls it a noob trap (which is something I strongly agree with) is because you cannot kill an Astrologian by simply throwing bodies at it. Because they have reliable healing while moving, you need to either stun it or throw 900+ potency per GCD at it, both of which are difficult for new or bad players. If you do any of these things, though,

    - Go around the Astrologian
    - Split damage on multiple targets
    - Use a Paladin to stunlock the Astrologian

    AST folds far quicker than the other healers, because it lacks the tools to pay off healing debt the way SCH and WHM can.

    Don't get me wrong, AST is still very powerful - but it's very single-focused and it's not actually "the best healer" at the things that win Seal Rock (triage burst healing and protecting highs/fevers out of party, for what it's worth); it's just a really obnoxious healer to fight against if you don't have good Paladins, and you can't stop your team's worst players from chasing one.
    (4)
    Last edited by Kyani; 01-22-2016 at 06:08 PM.

  4. #4
    Player
    lovelikewinter's Avatar
    Join Date
    Sep 2015
    Posts
    136
    Character
    Ice Phoenix
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Caelum_Dragguell View Post
    Most classes take a minute between being able to dish out burst damage. I play mainly DRG in PvP and once I'm out of jumps, BoTD, BfB, etc... it takes about a minute or two to get all of that back.
    I main DRG for pve. The potency for any of their skills, regardless of being executed in a combo or not, is more powerful than Ruin II. Ruin II is severely underwhelming.



    Keep in mind that dragoons also have instant aoe attacks as well DoT attacks that are instant, have 170 potency for the initial hit/30 dot potency, which is loads better than Ruin II. In just about every 1v1 instance where all off gcds are on cooldown, summoner will come out last.

    Quote Originally Posted by Caelum_Dragguell View Post
    The fact that SMN can play at a range with an AoE that deals 3k+ damage sometimes 5k makes it blatantly easy to abuse in a 72 man match. as far as soloing a SMN, as DRG that is really easy.
    Summoners are glass cannons, thus any summoner with half a brain knows to stick with the group, and rightly so. Lucky for you there are plenty of stupid people that play Frontlines. If you've every played an 8v8v8 match and a team is mostly summoners, sure, the initial burst damage is there but after that, there lacks any killing power. Chances are the targets used purify once tridsaster hit.


    The fact that DRG has ranged, off-gcd jumps (as well as one AOE jump with a potency of 250) every 1-2 minutes is insane, ridiculously more so if you're using power surge with Jump (50% additional damage added to a 200 potency attack). Dragoons are powerful and, if played right, pretty "op".

    Quote Originally Posted by Caelum_Dragguell View Post
    Don't get me started about AST, it's not a noob trap, the class is clearly better than the others especially when a GC isn't coordinated about sleeping it and focusing down other healers first.
    I think Kyani did well with explaining this one. AST are great pocket healers, but they just lack the potency to be able to keep an entire party alive if they're the only heals in it.

    I'll stand by what I said earlier, I've found the best way to defeat a class is to understand how it works, and take advantage of it. I used to think that summoners were so op, until I started playing one and understanding where the class falls short, maybe you should do the same.
    (1)

  5. #5
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by lovelikewinter View Post
    I main DRG for pve. The potency for any of their skills, regardless of being executed in a combo or not, is more powerful than Ruin II. Ruin II is severely underwhelming.
    I use Ruin III.
    (0)

  6. #6
    Player
    lovelikewinter's Avatar
    Join Date
    Sep 2015
    Posts
    136
    Character
    Ice Phoenix
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Houston009 View Post
    I use Ruin III.
    teach me senpaiiiiiiiiii
    (0)

  7. #7
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    SE thought mana draw was for healers/raised casters, nah. its for more Ruin IIIs.
    (0)

  8. #8
    Player
    Zephyros_B's Avatar
    Join Date
    Sep 2015
    Location
    Limsa
    Posts
    14
    Character
    Zephyros Blackfeather
    World
    Siren
    Main Class
    Gladiator Lv 60
    Either get rid of pre-mades or make it a 4/8 requirement. Went into a PUG and people were getting kicked for no reason in my party. At first I thought they were just dropping but it wasn't the case. This happend on Aether DC in Flames GC. I have an idea who were involved but SE doesn't appreciate naming names. Who cares about queu times if you're going into a match just to get vote kicked.
    (6)