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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Grimoire-M View Post
    There are currently three classes that would clearly benefit from giving them two distinct roles
    Just to be clear, this is not about severals "roles" but different spec. They already said that they're not fond of the idea of multiple roles (Which is really sad, in my opinion)
    SMN would still be a pure DPS, but maybe you can have either traits to enhance your DoTs for more sustained and AoE damage, of traits to enhance your pet and your direct damaging spells, for more burst damage
    Quote Originally Posted by Grimoire-M View Post
    Paladin isn't suited to DPS
    It isn't suited for DPS...as it is. If you had trait to enhance the job, it could very well be. Like I said above, if you want to max your DPS, you want to avoid using RoH as much as you can. But, when you're MT, not using it means building less enmity. If you had a trait to give an Enmity boost to RA, it would solve the problem. But as an OT, you clearly wouldn't want enmity, so you'd probably chose another trait.

    This could create two templates for PLD, one that focuses on MT with higher enmity, better block rate, etc...and the other on OT, with higher DPS or support skills.
    What is interesting is that you could still keep the same meta, where everything focuses on more DPS even when designing traits for tanks. The higher enmity gain for more RA combo, a better block for more frequent Shield Swipe proc, etc...

    I haven't played Ninja, but what I know about MNK is that it's a really good sustained DPS, but with less burst damage. Maybe you could add traits to push it in that direction.
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    Last edited by Reynhart; 01-16-2016 at 10:58 PM.

  2. #2
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Reynhart View Post
    Just to be clear, this is not about severals "roles" but different spec. They already said that they're not fond of the idea of multiple roles (Which is really sad, in my opinion)
    SMN would still be a pure DPS, but maybe you can have either traits to enhance your DoTs for more sustained and AoE damage, of traits to enhance your pet and your direct damaging spells, for more burst damage
    Specialization would be the most appropriate word for what we're looking for, since we're both using it.I used the word Role because that seemed to be what you were asking for. I'll use it the way SE has used it from here-on.

    Quote Originally Posted by Reynhart View Post
    It isn't suited for DPS...as it is. If you had trait to enhance the job, it could very well be. Like I said above, if you want to max your DPS, you want to avoid using RoH as much as you can. But, when you're MT, not using it means building less enmity. If you had a trait to give an Enmity boost to RA, it would solve the problem. But as an OT, you clearly wouldn't want enmity, so you'd probably chose another trait.

    This could create two templates for PLD, one that focuses on MT with higher enmity, better block rate, etc...and the other on OT, with higher DPS or support skills.
    What is interesting is that you could still keep the same meta, where everything focuses on more DPS even when designing traits for tanks. The higher enmity gain for more RA combo, a better block for more frequent Shield Swipe proc, etc...

    I haven't played Ninja, but what I know about MNK is that it's a really good sustained DPS, but with less burst damage. Maybe you could add traits to push it in that direction.
    We at least agree that we want each class to be used in multiple ways, and potentially, this can mean they take on multiple roles, depending on the specialization. Arcanist has two specializations already with the Summoner/Scholar split, and I would expect SE to re-implement the class in a new system to support that division. Because of this, whatever new system is implemented, it has to be able to support the use of traits and abilities. I'd expect a limited version of the cross class system to be implemented exclusively for job abilities if SE doesn't want to change what we have currently.

    Ninja has branching combos, it's more limited than Monk in that respect. Mudras are basically their own oGCD combo system, while the rest of their kit is fairly straightforward and full of random oGCDs and cooldowns.
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  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Grimoire-M View Post
    Specialization would be the most appropriate word for what we're looking for, since we're both using it.I used the word Role because that seemed to be what you were asking for.
    That's why I used "purpose" and not "role" in my title. But indeed, I used "role" once in my initial post. Slip of the tongue.
    Quote Originally Posted by Grimoire-M View Post
    Because of this, whatever new system is implemented, it has to be able to support the use of traits and abilities. I'd expect a limited version of the cross class system to be implemented exclusively for job abilities if SE doesn't want to change what we have currently.
    I really think they should expand the trait system for the next expansion. Especially because we have already lots of skills to use and not that many shortcuts to access them on the fly.
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