
Originally Posted by
Reynhart
It isn't suited for DPS...as it is. If you had trait to enhance the job, it could very well be. Like I said above, if you want to max your DPS, you want to avoid using RoH as much as you can. But, when you're MT, not using it means building less enmity. If you had a trait to give an Enmity boost to RA, it would solve the problem. But as an OT, you clearly wouldn't want enmity, so you'd probably chose another trait.
This could create two templates for PLD, one that focuses on MT with higher enmity, better block rate, etc...and the other on OT, with higher DPS or support skills.
What is interesting is that you could still keep the same meta, where everything focuses on more DPS even when designing traits for tanks. The higher enmity gain for more RA combo, a better block for more frequent Shield Swipe proc, etc...
I haven't played Ninja, but what I know about MNK is that it's a really good sustained DPS, but with less burst damage. Maybe you could add traits to push it in that direction.