It would be better, imo, if crafters needed to rely on battlers for items only available from raid content or be locked out of their own relic tools as well. A credit sort of situation since crafters are drowning in gil anyway. But making battle classes have to rely on crafters for things like relics and not turning the situation around is kindda crappy imo.

The could put the items in Alex savage or Coil, for instance, with a average ilvl determining drop rate with a system that allows them to only purchase the items with things similar to scrips and the cost in scrips (which could then be turned into gil or company credits or hunt marks or something for the battler who sell them) would be determined by the person putting them up for sale. Then we could come on here and use the same arguments they use, level a battler, farm scrips, the market determines the cost not us, get a friend to help you out and such.