Results 1 to 10 of 76

Hybrid View

  1. #1
    Player
    PeaceWalker's Avatar
    Join Date
    Apr 2011
    Posts
    80
    Character
    Jester Lavorre
    World
    Balmung
    Main Class
    Bard Lv 80
    Quote Originally Posted by Kopuno View Post
    I think by perhaps making "elite" mobs meant for parties of 4-8 and reverting or keep the 10+ mobs the same but reducing SP per person in party (solo 450, full party of 8 60'ish) I think could solve alot of he issues and help make fights much more enjoyable instead of ranged TP spam fights that last 4 seconds.
    This would also increase the time grinding exponentially
    (0)

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by PeaceWalker View Post
    This would also increase the time grinding exponentially
    not if the sp gains are enhanced on said mobs. fast and easy should be one sp path, and hard and worthwhile should be another path
    (0)