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Thread: Gil Spam

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  1. #1
    Player
    Gunspec's Avatar
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    Gunspec Daggerforge
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    Ultros
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    Warrior Lv 80
    Quote Originally Posted by Kosmos992k View Post
    Honestly, the idea that SE wants RMT to continue for any reason at all is laughable at best.
    It costs money to hire proper moderators to lock and ban RMT spammers as they commit their offenses. This is what MMOs like WoW, SWTOR, and ESO do to combat spammers, and those games have substantially less spam. I was playing ESO when they finally started having GMs actively shut down spammer accounts, and it went from FFXIV levels of spam to silence in a few days.

    Alternatively, they can hire 3 people to slowly take action on a predictable schedule (that RMT plan their bot leveling around like clockwork), and still make your estimated 5% sales while spending far less than any other major MMO on fighting RMT. The result is a game full of spam.

    Go check out the forums to other mmos. See if there are threads from players crying about spam. Then ask yourself "what are those games doing that FFXIV isn't?". Because that's the solution to the problem.

    Consider for a moment that if I started advertising gil for cash deals on THESE VERY FORUMS, that I would be locked and banned in a matter of minutes. Not days or weeks. MINUTES. Now consider that this isn't happening in the game that these forums officially represent. THAT'S WEIRD.
    (2)

  2. #2
    Player Kosmos992k's Avatar
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    Kosmos Meishou
    World
    Behemoth
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    Paladin Lv 90
    Quote Originally Posted by Gunspec View Post
    Consider for a moment that if I started advertising gil for cash deals on THESE VERY FORUMS, that I would be locked and banned in a matter of minutes. Not days or weeks. MINUTES. Now consider that this isn't happening in the game that these forums officially represent. THAT'S WEIRD.
    Is it? SE's practice on dealing with RMT in the past has been to allow bots to continue operating while they use their activity to trace the network of RMT accounts. That way they not only remove the spam bots and farm bots, but also the bankers, transfer accounts and command/control accounts. That's the reason those bots don't always die.

    It's like people who get angry because such and such a spam bot hasn't been removed - because they can still see them in their black list. Except, permanently banned accounts are *not* deleted from the game and so will not say 'Deleted' in your black list. Why is that? Because it prevents RMT from re-using the same character names. This is pretty well known, but even so, you'll still see people on this forum every week complaining about RMT and pointing out that some spambot they reported six times 3 weeks ago is still on their blacklist. If farm bots are allowed to live longer, and the RMT group reactivates them using different command/control and banker accounts. SE can more quickly identify and remove those accounts.

    RMT enforcement differs from game to game and operator to operator. It also differs based on the internal market conditions with each game. Comparisons with other games are not really like for like comparisons.

    I am by no means saying that their approach is perfect, nor am I suggesting that more could not be done, for example, one-click/button spam reporting with automatic inclusion of the reported tell and user information, account based blacklist, not character based (this has other benefits, so should be a no brainer), regular expression filtering worth a damn, off-line log parsing to identify spambot accounts automatically. There are also innumerable suggestions about restricting tells/shouts/friends requests in some way (I don't favor these methods since the impact innocent players).

    Stricter enforcement against players who participate in RMT, a visible indicator on the player search information to show that the parent account has been temp banned for cheating (including RMT activity) that goes away once the ban is served (would actually impose a lasting consequence on people that cheat. As an FC leader, I would immediately remove any FC member shown to have participated in RMT, it's already against our rules to participate in RMT or cheating of any kind. But it's kind of hard to catch someone who remains silent about it. A visible indicator on a suddenly absent player would enable me and other FC masters to take action - if they deem it appropriate.

    That doesn't even include firing off legal action against the legal entities behind RMT in the real world (although this would be like fighting a Hydra while blindfolded), it might at least have a chilling effect on future RMT activity.

    But the number one way to stop RMT activity is to stop players from buying crap from these people. While we are at it, let's stop calling it RMT or gil buying and call it what it is, cheating. The community has a part to play, if you know someone who buys gil, do you treat them with the scorn they deserve for contributing to the spamming of players?

    I'm not saying SE is perfect, but let's at least give them the credit for what they do, and let's not push out any crazy theories or accusations, especially ones so easily debunked.

    Quote Originally Posted by Granyala View Post
    Same here. RMT definitely picked up the slack since the relic quest.

    It's a rather vicious cycle.
    Inflated prices feed into people buying gil, people buying gil feed into increasing prices because they are willing to spend more.
    Crafters/Gatherers just grin like Ferengi and collect the profits, no questions asked. Guilty of that myself. Also sold basic crap for prices where I wondered how people could afford them.
    Yep, and you'll see an uptick in permanent account bans for RMT advertising and illicit/RMT activity, as well as temp band against players who were found to have participated in illicit/RMT activity.
    (1)
    Last edited by Kosmos992k; 01-12-2016 at 08:44 AM.

  3. #3
    Player
    Gunspec's Avatar
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    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kosmos992k View Post
    That way they not only remove the spam bots and farm bots, but also the bankers, transfer accounts and command/control accounts.
    Go take a look at how much gil people are spending for mercenary runs. Examine these people who don't have crafting classes, people who haven't been playing the game long, and people who have no ability to legitimately acquire gil, and observe how they are spending 50-100 million gil a night on runs for thordin gear, ponies, raid clears, etc. Notice how the groups selling runs then can magically afford relic items that cost 8 million gil total, and how the crafters in these fcs can afford to blow millions of gil getting on precious crafting materia.

    Or just keep telling yourself that the devs are doing a good job fighting RMT, and that putting up with a hundred spam messages an hour is totally worth it. All I'm saying is the LEAST they can do is bite down on the spam.

    RMT is out of control in this game, and SE's "special way" of dealing with it results in this being the ugliest RMT spam polluted major mmo on the market.
    (5)
    Last edited by Gunspec; 01-12-2016 at 08:54 AM.