Part of me agrees, but the other part says that balanced is already out of wack considering that fact that melds are actually important to crafting and gathering, while completely optional for battle classes. I do realize the melds for crafters and gatherers isn't as needed since you can always get Red & Blue Scrip gear, but that gear doesn't have much CP/GP.
Solid suggestion. I think this could be implemented easy as well. I would just wonder if it would be done for ALL materia melds or just the crafting/gathering ones.
Not gonna lie. You lost me on that math. I took Statistics in college, but I was by no means a stat wizard.
The "RNG Buff" would seem highly unbalanced, I recognize that. However, I think you might be onto some sort of idea though. The "pointer" you mentioned is actually in the game already in a sense. Currently there are mini-games in the Gold Saucer that use a pointer if you win, that ask if you would like to "double down." Thus, the idea of using a pointer in this reference shouldn't be unfeasible.