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  1. #291
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Travesty View Post
    I admit I laughed lol.

    But yeaaaah... Espers don't count.
    I'm just saying, this isn't the first time "unlikely" jobs have been spliced together. You might even say there's a bit of a precedent for this sort of thing. A Final Fantasy tradition, if you will
    (0)
    (original by GalvatronZero)

  2. #292
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by User201109011315 View Post
    All jobs should be able to use any weapon. Otherwise it's unfair that bard gets so many weapons.
    Because harps can cause so much damage on their own.
    (1)

  3. #293
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by AceofRains View Post
    Because harps can cause so much damage on their own.
    I think his point is, if archer really gets harp, bow, and dagger. which it may not. then why is gladiator stuck with 1 sword? why can marauders only use axes? etc.

    Annd if they are divorcing jobs from weapons.... why lock it to one class, one would think there would be at least 1 or 2 classes that can overlap a bit. Im sure there is many a con and thm that find themselves on the wrong side of the job class, from what they had hoped to do.
    (2)

  4. #294
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Physic View Post
    I think his point is, if archer really gets harp, bow, and dagger. which it may not. then why is gladiator stuck with 1 sword? why can marauders only use axes? etc.

    Annd if they are divorcing jobs from weapons.... why lock it to one class, one would think there would be at least 1 or 2 classes that can overlap a bit. Im sure there is many a con and thm that find themselves on the wrong side of the job class, from what they had hoped to do.
    The abilities seem to be balanced to me, a primary, secondary, and off ability. Barcher's would theoretically be bow, voice, and instrument. Paladin's would be sword, shield, throwing dagger, AND magic. Marauder would have the huge power boost with defensive ability and throwing axes. Etc etc etc.
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  5. #295
    Player
    Join Date
    Aug 2011
    Posts
    684
    Bard can use bow AND harp, two completely different weapons... and Dragoon can only use a lance?

    What a scam.
    (0)

  6. #296
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by User201109011315 View Post
    Bard can use bow AND harp, two completely different weapons... and Dragoon can only use a lance?

    What a scam.
    Bard: MAIN: Bow, OFF: Harp
    Dragoon: MAIN: Lance OFF: Throwing Javelin and probably a Wyvern, too.
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  7. #297
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Anonymoose View Post
    The abilities seem to be balanced to me, a primary, secondary, and off ability. Barcher's would theoretically be bow, voice, and instrument. Paladin's would be sword, shield, throwing dagger, AND magic. Marauder would have the huge power boost with defensive ability and throwing axes. Etc etc etc.
    throwing isnt worth mentioning in this game, every class can throw, only one class has skills asscociated with it.

    you can see how the analogy starts to fall when you compare the other classes, mnk will have.... fighting marauder will have.... fighting with an axe.... whm will have magic.... blm.... magic..... drg... fighting with a polearm
    (0)

  8. #298
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Anonymoose View Post
    Bard: MAIN: Bow, OFF: Harp
    Dragoon: MAIN: Lance OFF: Throwing Javelin and probably a Wyvern, too.
    drg aint getting a wyvern man, no pets anytime soon. throwing is not a skill, there is no skills or abilities for any ranged weapon except for archers.
    (1)

  9. #299
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Physic View Post
    drg aint getting a wyvern man, no pets anytime soon. throwing is not a skill, there is no skills or abilities for any ranged weapon except for archers.
    Yet?

    You're comparing the abilities you THINK a class AND it's job will have against the basics of what the classes we already have exhibit alone (without their jobs).

    I find that to skew the perception of the situation in the other direction. There's no accurate measurement for any of that until we can test it ourselves.
    (0)
    Last edited by Anonymoose; 09-24-2011 at 05:40 PM.
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  10. #300
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Anonymoose View Post
    You're comparing the abilities you THINK a class AND it's job will have against the basics of what the classes we already have exhibit alone (without their jobs).
    It's no different than your speculation of what might happen. You, me, everyone is spouting what they think is about to occur (and we're probably all making asses of ourselves when we discover we had it wrong).
    (0)
    (original by GalvatronZero)

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