Quote Originally Posted by Niwashi View Post
Since the game rewards success and does not reward speed, I think mine's a more accurate way of measuring effectiveness.
Could argue then that while you're finishing your run they are already away on and starting another run or roulette, therefor increasing effectiveness.

The game doesnt need to give you any item/tomes for it to reward speed. It automatically does by you finishing before less efficient people and doing other stuff while they are behind still.