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  1. #21
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by ThirdChild_ZKI View Post
    Hi, me again. The self-heals for MCH guy.

    As you later differentiated Monk and Ninja gear between "X Gear of Striking" and "X Gear of Scouting" would you please consider for future gear differentiating Bard and Machinist gear? Say "X Gear of Ranging" and "X Gear of Sniping" (for example's sake)

    While I do love that they currently share gear, it's quite clear that Bards and Machinists have a very different aesthetic; one that current gear tends to cater to the former than the latter. I speak for myself in wanting to see this, but I hope others who might feel the same would come forward and show support for this. Please consider either specific gear between the two like Monk/Ninja, or at least more MCH-oriented gearsets for both in the future.
    A lot of us NIN/MNKs hate the fact that NIN/MNK use different left side gear considering in most cases they look exactly same. Adding STR or DEX to one set for NIN/MNK wouldn't matter stat wise anyway since DEX/STR don't do anything special anymore.
    (0)

  2. #22
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    If anything, we need scouting abd aiming gear to be combined to lessen the loot dilution we see.

    Splitting brd and mch won't make the gear aesthetically different, it will just change its color and make getting a specific piece of gear that much harder
    (1)

  3. #23
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by PArcher View Post
    If anything, we need scouting abd aiming gear to be combined to lessen the loot dilution we see.
    I think you mean Scouting and Striking? Ninja share more gear design (post 2.4) with Monk than with Bard
    (0)
    Last edited by Felis; 01-09-2016 at 12:13 AM.

  4. #24
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Felis View Post
    I think you mean Scouting and Striking? Ninja share more gear design (post 2.4) with Monk than with Bard
    They probably went with Scouting and Aiming because both currently have DEX.

    Either option would be a step in the right direction though. Either put DEX on the Striking gear or add ROG/NIN to Aiming gear, and remove Scouting.
    (0)

  5. #25
    Player
    dragonkyn20's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    261
    Character
    Kairo Fujima
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Until they increase the armory size (they seriously need to for people with more than one job), we don't need more armor sets taking up space.
    (0)
    If I die, forgive me. I used to be a Dragoon.

  6. #26
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by PArcher View Post
    If anything, we need scouting abd aiming gear to be combined to lessen the loot dilution we see.
    lol ? so 3 jobs in Aiming while Monk and drg keep their unique armors?

    Monk and Ninja sharing gear is maybe better , or Monk + DRG since both use STR .....since raids are usually 2 melee 2 ranged 2 tanks 2 heals.


    Gear of Striking , Gear of Aiming , Gear of Casting , Gear of Fending , Gear of healing.
    (0)

  7. #27
    Player
    MaeIsMean's Avatar
    Join Date
    Sep 2015
    Posts
    271
    Character
    Nex Ixchel
    World
    Zalera
    Main Class
    Summoner Lv 90
    Quote Originally Posted by dragonkyn20 View Post
    Until they increase the armory size (they seriously need to for people with more than one job), we don't need more armor sets taking up space.
    Quote Originally Posted by PArcher View Post
    If anything, we need scouting abd aiming gear to be combined to lessen the loot dilution we see.

    Splitting brd and mch won't make the gear aesthetically different, it will just change its color and make getting a specific piece of gear that much harder
    Quote Originally Posted by Ibi View Post
    Agreed. We already have five armor types (Striking, Maiming, Aiming, Scouting, and Casting) for the four DPS slots in an 8-person raid, so a not insignificant portion loot that drops in instances is guaranteed to not be anyone's primary job. Even worse for groups that have both a black mage and summoner sharing the casting drops.
    Quote Originally Posted by ServerCollaps View Post
    please not, it would just further increase the amount of rng needed for specific gear pieces............
    All of this. PLEASE don't add more types of armor. I'm so tired of only seeing the variety of dex/str dps gear dropping in groups/raids and no one to loot them. We need LESS dilution, so that EVERYONE gets a chance at loot, not just dps classes that don't want to share an appearance.
    (0)

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