One question: was there really a strong demand for something like LoV to be added to the GS? RTS games aren't exactly known to be aimed at a casual audience. Perhaps a basic rock-paper-scissors battle system would've been better for it...
One question: was there really a strong demand for something like LoV to be added to the GS? RTS games aren't exactly known to be aimed at a casual audience. Perhaps a basic rock-paper-scissors battle system would've been better for it...
i think a "pokemon" system would have been better , since u will need to train minions , travel around the world fighting "minion masters" , maybe duel other ppl ....u can even add some type of training , where u control a pet for minigames to advance on speed , health and what not...
my main issue is that LOV is cool if u like RTS and even then ...the novelty wears off fast. and the content dies since is a 1v1...all that develop time is wasted....in 1-2 weeks.
I'm horrible at RTS games, so I didn't even make it through the full tutorial before giving up. Something more basic, like WoW's pet battles, probably would have really kept me playing it for a long time.
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