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  1. #1
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    I don't know what to believe no more. People in A1S pugs tell me my iLv207 NIN is doing 1200 on Faust, while someone in the same group said I did 1301 on Faust.
    (2)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  2. #2
    Player
    m3eansean's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    445
    Character
    Kakashi Hatake
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Jim_Berry View Post
    I don't know what to believe no more. People in A1S pugs tell me my iLv207 NIN is doing 1200 on Faust, while someone in the same group said I did 1301 on Faust.
    Varies based on the program they are using to parse the numbers, many things can be factored in, the 1200 person could have a longer timer for when the parse stops counting for instance, which would lower the numbers for everyone because there are seconds where no one is outputting DPS.

    If only we could get some kind of sanctioned in-game meter that we could all see at the same time and wouldn't have these personal differences in reporting hmmmm...(looks at SE).
    (3)

  3. #3
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by m3eansean View Post
    Varies based on the program they are using to parse the numbers, many things can be factored in, the 1200 person could have a longer timer for when the parse stops counting for instance, which would lower the numbers for everyone because there are seconds where no one is outputting DPS.

    If only we could get some kind of sanctioned in-game meter that we could all see at the same time and wouldn't have these personal differences in reporting hmmmm...(looks at SE).
    Like in DC Universe?
    (0)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  4. #4
    Player
    hellmach's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah :>
    Posts
    194
    Character
    Ori Lannister
    World
    Cactuar
    Main Class
    Ninja Lv 70
    No no that would be too oppressive *sarcasm*
    (0)
    Hail Nanamo. Glory to Lalafell kind.


  5. #5
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by m3eansean View Post
    Varies based on the program they are using to parse the numbers, many things can be factored in, the 1200 person could have a longer timer for when the parse stops counting for instance, which would lower the numbers for everyone because there are seconds where no one is outputting DPS.

    If only we could get some kind of sanctioned in-game meter that we could all see at the same time and wouldn't have these personal differences in reporting hmmmm...(looks at SE).
    The timer only continues when someone is doing damage, so you could technically have 10 minute timeout while you're all idling around and your numbers would still be valid. Unless you configure your fight to continue from heals it doesn't matter, but I believe it's off by default.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.