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  1. #1
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,268
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by HakuroDK View Post
    Cordials would be a great way to nip the problem in the bud if they didn't have a 4m wait period between uses. 2m maybe, but 4m is a bit much.
    people are not supposed to spend 600 gp every minute, it would ruin the value of all items, if everyone could gather everything at any time

    its good as it is, you have to gather less for more profit
    (5)

  2. #2
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by ServerCollaps View Post
    people are not supposed to spend 600 gp every minute, it would ruin the value of all items, if everyone could gather everything at any time

    its good as it is, you have to gather less for more profit
    That's why a lot of desirable nodes are on timers. I mean, what are you going to do when, in 4.0, the recommended max GP is a crazy number like 3k and it still ticks at 5 GP every 3 seconds? Even with Cordials, that's insane, and for a system that requires you to burn 600+ GP on most nodes for optimum gathering, the least they could do is change regen to a percentile value.

    I mean, Crafting classes get it easy. Craft something, burn all your CP, and when you finish crafting, you get all of your CP back instantly. And then MP for combat classes regenerates on a percentile system, which makes Piety suck a lot less than it would if MP regenerated at a flat rate.

    I mean, when I gather, I want to gather. I don't want to wait five minutes in between ephemerals because of my garbage GP regen rate.
    (5)

  3. #3
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by HakuroDK View Post
    I mean, Crafting classes get it easy. Craft something, burn all your CP, and when you finish crafting, you get all of your CP back instantly.
    OTOH, crafters have to get the mats, either by buying mats from a gatherer or by gathering the mats themselves. SO they either have to spend the time gathering, just like you, or pay you to spend the time.

    Right now, I find it is a lot easier to make money by gathering than by crafting.
    (2)

  4. #4
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    A simple solution would be to will scale the tick value to the GP maximum.

    E.g. 0 - FULL takes 5 minutes. A tick every 3 seconds would mean 100 ticks to go from empty to full.
    Your tick value would be determined by your maximum GP.
    If you are a young gatherer with 300 GP maximum, 3 GP per tick. For the master gatherer with 650 GP, then 6.5 GP per tick.
    (1)
    Last edited by ChameleonMS; 01-05-2016 at 02:58 AM.