
And this right here is there biggest issue. FFXI had a retched launch, then they ran XI for like 8 years. Then when XIV came out and beta was up we saw a pattern, they had learned virtually nothing from their experience with 11. Its one thing when its your first MMO, but when your onto your second there should be vast improvements from the get go, XIV really had none of that besides better graphics which as we all know is mostly copy paste.
The game is getting better and I still love it. But let's stop with the "but 11 was bad at launch to". That's just a weak excuse to defend a company that put very little of what it learned into its sophomore mmo release.
You can't compare a game that was developed and released a decade ago to a game that was developed and released a year ago. The excuse of, "XI was terrible at launch too" is a bad one. If anything it's more damning to SE than anything; they have a decade of experience, but are dealing with huge problems that first-timers in the industry don't face. Tools and procedures for development and implementation have come a long way in the last decade, but it seems like SE didn't get the memo.
As for XIV, it doesn't feel anywhere near as polished as XI did when XI was released in NA.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote


