

I"ll remember that when someone spams one skill next time and nothing else, I won't question them anymore. I'll just let them do their thing for now on. *sigh*Ahh, see this is the problem. You have excuses for yourself, but you're still willing to assume the worst of any "bad" DPS you're with. They must be afk! There could be people who caught you on bad days, and just assumed you were a shit DPS. Maybe even complained about you on the forums. Is that fair? Why not try giving others the benefit of the doubt, as you would want them to do for you.
When you see someones glamour with non matching boots





You've gotten a little hyperbolic here. I certainly don't throw you into the same class as afk dps. People that are afk aren't even bothering to try. I value my time ingame, so I don't care to game with people like that. You're someone that actually tries, which counts for a lot. Look, I'm not one to just come out and bash someone for their numbers, but I am one to be realistic about it. For a long time, my static's DRG had low parses but we kept him on because he's always solid on mechanics. Several people urged us to replace him and get someone that parsed higher, but we were hesitant to do so because he's a good player. Finally, we started having problems clearing content so we had a talk with him and sat him down with one of the top DRG on our server for some pointers. He's now one of the top DPS in the static and has stuck with us through all of the roster bullshit we've gone through.
So you have room to improve - so what? Work at it. The things I said to you weren't meant to tear you down on a personal level and I'm sorry if it came across that way. They were meant for two things: to refute the comments made in the original post (mostly regarding it being easy to pick up and master a class) that you've since apologized for, and to give you a basis for comparison on your tank parses. I don't think anyone's trying to say that you don't deserve to speak out about lazy DPS (we do seem to have a lot of them) but the way the original post was worded kind of steered the thread in a bad direction.
I'm not exactly the world's greatest DPS myself (not to mention I'm a PLD main in a DRK/WAR meta). If you aren't happy with how you're performing, that can be handled one of two ways. You can either do your best to get better or you can quit. I work on my gear, ask questions of people that I consider to be better than I am, and most importantly I take each improvement as a victory, no matter how small it is. I put my Savage parses out on FFLogs because I'm proud of the progress I've made even on my main class. My static's monk teases me in a good-natured way and says "show me how to monk," when we run content together, mostly because I pick his brain every so often for pointers and he knows I'm trying to get better at it. Am I the best? Not even close. I'm not awful either, though. I'm decent enough that I have fun playing it, which makes it a nice break from tanking and healing. Work at it till you're happy with it. The only way you lose is if you give up completely.
Last edited by Ashkendor; 01-01-2016 at 01:54 PM.
I wish the numbers were even invisable to parser programs and everyone just though "Sweet we owned it this time" or "Shit his HP isn't falling fast enough! Zerg Harder!!!!".
Players having the " My/Your DPS" vs an "Our DPS" mind set is the real issue.

Whoa, that's some true self-deprecation there. I didn't mean to imply you were a garbage player or anything, only that believing that you mastered a class, but not actually mastering the class because the game itself doesn't give any feedback of the mistakes you are making(analyzing a parse would show you, but youd have to know what to look for, and the first post implies you don't actually parse yourself) is what I hope most of the dps who aren't doing as well as they could be are doing.



This. Forget Savage, focus on normal contet: is the run going sufficiently smooth? If so, chill out and just play the game. It's not like the burden of slow DPS will fall on the other DPS, more likely to get complains on the healer side with all the "healer NEEDS to DPS MOAR" bs.



Yeaaah. I blame that meta for all the bad DPS, at least in part. At least partially it takes away motivation for the some of the real DPS to get better knowing they can just shunt off their job to the other roles.This. Forget Savage, focus on normal contet: is the run going sufficiently smooth? If so, chill out and just play the game. It's not like the burden of slow DPS will fall on the other DPS, more likely to get complains on the healer side with all the "healer NEEDS to DPS MOAR" bs.


The problem you then have is what if your team can't zerg harder?
Should you just disband because 1 person in your team is holding you back? or remove the problem?



While that sure does sound nice to say, it falls entirely flat in a game that contains such an over abundance of DPS checks. While I can do some things to improve my teams dps, like battle litany as DRG, I can't play someone elses character. Your thought would work, if only everyone on the team actually thought "we need to zerg harder!" but a lot tend to think, "The next group will get me through."
So as has been pointed out in so many threads like this, while the encounter does clear based on "Our dps", "Our dps" consists of everyone in the party, so everyone needs to perform to some extent. Just because someone is capable of putting out clear numbers, doesn't mean they are capable of making up the difference others are lacking.
Also, given that the game really doesn't give dps any method of knowing what they have to do to make up those numbers via training grounds/Parsers (personal/party/or even dummy), end of instance percentiles, anything to let them know their performance at all, they cant zerg when they need to.
Look at the different views here, some (myself included), believe you should be putting effort into your instances where others su h as Fevelle view the instances as nothing more than a goof around game of kickball at the park. You have all of these tyoes meeting up in df. Some waste others time because they dont care to try, while others will push those who slow the team down. Really, in such a grind orientated game, can you blame them for trying to complete objectives more quickly?
Some say "As long as the i stance completes, thats good enough." But that misses two things for me.
1. The instance may not be the goal in a grind game, for example in the current relic grind, the goal may be 100 clears of each alex floor, so while you may look at a weekly single, they are looking at much bigger. Both views need to be taken into account and compromised for in a df situation.
2. Isn't that just doing the bare minimum to pass, I know I'm not happy, or at least not entirely happy with "not failing".
"Not failing" is acceptable for first clears and the like, but the time you out gear content by a signifigant amount, at least "smooth" should be expected.
Last edited by Whiteroom; 01-01-2016 at 05:19 PM.

I can relate to OPs frustration sort of but the first area complained about was the Aery. This is a leveling dungeon, not an end game raid such as Alex or Void Ark or an EX Primal. Even an EX dungeon at lv 60 right now isn't really a place to complain. As long as the content is being cleared without wipes and they aren't just auto attacking I don't see something worth complaining about. Even Void Ark is kinda meh. One alliance could clear it while the other two stand at the entrance picking their noses. Once we get to Alex and EX Primals this shouldn't be seen anymore though since those generally require everyone to put in more effort.
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