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  1. #1
    Player
    RegentP's Avatar
    Join Date
    Sep 2013
    Location
    Grandia
    Posts
    325
    Character
    Roy Fokker
    World
    Behemoth
    Main Class
    Lancer Lv 60

    8v8v8 seals rock needs a change

    Often times, 2 groups are fighting one another; while the third group is off my itself.

    What I am suggesting, that Nods spawns in cluster. Keep the combat more intense and that why 1 group isn't left to them self alone.
    (0)

    http://www.twitch.tv/mogul1x

  2. #2
    Player TheWaywardWind's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    290
    Character
    Alexander Miller
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    This can happen in 72 man too; this isn't just an 8 man thing. If your group is stupid enough to fight another GC the entire time and ignore the one merrily walking to first, that's not the mode's problem.
    (2)

  3. #3
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Dont worry. Next patch is going to solve all the PVP problems and complaints we have. Just wait and see the brilliance of Yoshi~ /sarcasm
    (2)

  4. #4
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Lorielle View Post
    Dont worry. Next patch is going to solve all the PVP problems and complaints we have. Just wait and see the brilliance of Yoshi~ /sarcasm
    If Wolves Den II is popular it probably will kill Frontlines lol. The PVP community is that small.
    (1)

  5. #5
    Player TheWaywardWind's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    290
    Character
    Alexander Miller
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    If Frontlines dies...I don't think I'd PvP for much longer. I love it way more than Wolves' Den.
    (4)

  6. #6
    Player
    Redfame's Avatar
    Join Date
    Jun 2014
    Posts
    263
    Character
    Xean Faryn
    World
    Shiva
    Main Class
    Black Mage Lv 90
    Hard to balance a game with so many unbalanced jobs, that's why SE use this random feature.
    The only way to play against this feature is to rule your job, if i see the dmg of some ppl, than i think they will sabotage the game.

    https://gyazo.com/dc527c2850d99907a52025429c31ed22


    But i think ff14 pvp will die with "Soul & Blade" coming out, heard it have the best 1vs1 balance.
    (1)

  7. #7
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    To be honest the jobs are all balanced pretty damn well. The reason it looks like they aren't is because people don't actually use jobs to their full effectiveness. A good team with all the different jobs using each ones unique playstyle can ruin the chances of enemies doing damage. SMN is always said to be broken, but its not so much broken in my opinion as that people just are bad and I bet if you took a real look somehow at PvP I bet over half the people don't even use their PvP skills (like purify).
    (1)

  8. #8
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Redfame View Post
    But i think ff14 pvp will die with "Soul & Blade" coming out, heard it have the best 1vs1 balance.
    Heh. Blade & Soul, ya mean.

    While the game has good PvP (at a glance - I PvPed a bit in the first closed beta weekend), I highly doubt its full release will kill FFXIV's PvP. The two games are just too fundamentally different. Not to mention it's free to play. Many people who go to play Blade & Soul will probably just play both.

    What might kill FFXIV PvP is Patch 3.2. If the PvP changes of this purported PvP patch don't fix PvP and make it big, but rather fails to do much beyond a small band-aid fix, then PvP will continue on its downward spiral of neglect and disuse.
    (2)
    Last edited by Vandril; 12-31-2015 at 01:09 PM. Reason: Spelling
    If you're incompetent, you can’t know you’re incompetent. The skills you need to produce a right answer are exactly the skills you need to recognize what a right answer is.
    - David Dunning

  9. #9
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Quote Originally Posted by Makado View Post
    To be honest the jobs are all balanced pretty damn well. The reason it looks like they aren't is because people don't actually use jobs to their full effectiveness. A good team with all the different jobs using each ones unique playstyle can ruin the chances of enemies doing damage. SMN is always said to be broken, but its not so much broken in my opinion as that people just are bad and I bet if you took a real look somehow at PvP I bet over half the people don't even use their PvP skills (like purify).
    Despite how much I hate SMN and the ridiculous damage and crowd control offered by NIN, I must say that I agree with the above. I thoroughly enjoy playing Bard and Paladin in Seize Rock.
    (0)

  10. #10
    Player
    lovelikewinter's Avatar
    Join Date
    Sep 2015
    Posts
    136
    Character
    Ice Phoenix
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    My main complaint in 24 man Seal Rock is that the map is too big for such a small amount of players.

    If there were a smaller map, maybe similar in size to secure, then I think it would be a lot better.
    (0)

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