Should of been done from the start, they had 6 months to spot this.

Should of been done from the start, they had 6 months to spot this.



You can turn them in to the girl that gives you the four items you need. You don't need to be on the quest to do that, you just need to have reached that point in the quest once in order to unlock her item exchange functionality. All the quest asks of you is to have the four items and the awoken weapon. It doesn't track your 80 sub-components or the crafted items.Ok, you might be able to actually get them without the quest. But what do you turn them in for? You can sell them, which is on one hand not the same as turning them in and on the other hand a huge design oversight. These items aren't for anything else, they can only be used in this one quest - they are items that are part of quest progression, as you yourself put it. You can't progress in the quest without these items, that's the quest itself, to have the item and turn them in.
Keep saying (and hearing) this, but they should really turn all the damn tokens into actual currencies. Such a fancy currency window we have now, and such glaring and major issues we've had with item storage, yet they continue to do the same thing over and over, making the same "mistake" time and time again, with flooding our inventories with tokens that shouldn't be there in the first place, and definitely shouldn't be sellable at all............................. it's funny in a sad way, seeing this same phenomenon occurring with such frequency.
I agree with you though, it's getting a little silly how many different token currencies we end up carrying around sometimes. Ventures are the biggest pain for that in my opinion.
We get 75 spots dedicated to key items....yet there's quest only junk taking up inventory space...There's enough space to put tokens (precision junk from alex) and a bunch of turn in junk but nope...."would too much stress on the servers." Serious question: How many people have honestly had more than 25 things in the key item portion of their inventory?
Last edited by KitingGenbu; 12-24-2015 at 12:42 AM.




This is why I read and confirm what actions I am performing before I commit them. This helps to prevent such accidents.
This is not true.We get 75 spots dedicated to key items....yet there's quest only junk taking up inventory space...There's enough space to put tokens (precision junk from alex) and a bunch of turn in junk but nope...."would too much stress on the servers." Serious question: How many people have honestly had more than 25 things in the key item portion of their inventory?
You only get 25 spaces for key items. Only expanded view displays 3 tabs worth of key items. However, two of them exist for aesthetic only. If you go back to single tab view, you will see you can only access one tab of the key items page.
If there were 75 spaces, this would be unfair to the PS3 as the console does not provide the expanded display option.
It is actually very easy to overlook things like this. Simple things often get overlooked during development because most of your attention is on the more complex stuff. As a developer, I can attest to this personally.
It should, however, be something that is included on the QA requirements.
Last edited by Themis; 12-24-2015 at 12:53 AM.


Never had this issue, never been a problem for me. In any game for that matter. They even offer buyback in NPC stores.
But I personally think that people should take more care. I put all my valuable items to the bottom by stacking them from bottom up. While I keep my mats/etc in my first 2 tabs. This allows me to keep track of my inventory by having all new items stacking in my 3rd tab.
While I do sympathize on your incident, this issue is very minor in my opinion.

Just an FYI if you throw away a bone chip, you just get the standard confirmation dialogue, but if you throw away the unidentified items, you actually have to put a checkmark next to "Throw away unique/untradeable item"
So if you have to put a checkmark in the confirmation box, you might want to recheck what you are actually throwing away.

I almost did this exact same thing thankfully i realized what it was before I threw it out

It has an extra check because they are untradable goods. You would have had to purposefully go out of your way to discard them. Its not something you can throw away by spamming yes.

I did that on day 1, I wasn't fully awake and just sold some bones and ores I bought from capped tomestones to the npc. Just to realise how bad that actually was when I started farming for it.
Dude where's my sprout
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