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Thread: Dungeon NM's

  1. #1
    Player
    Djinnrb's Avatar
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    Aug 2011
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    Edward Elric
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    Coeurl
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    Arcanist Lv 80

    Dungeon NM's

    I think it would be a cool idea if each dungeon had its own unique NM that has a chance to spawn randomly in a dungeon.

    This NM would be like a mini boss. It would drop multiple aether(sp?) items of the appropriate level. A chance of a mount, and a chance of a minion.

    Other uses from this...

    Achivements with rewards or tie it with certain quests.

    I'm just looking for additional fun content to tackle.
    (4)

  2. #2
    Player
    Fevelle's Avatar
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    Fiona Greentear
    World
    Behemoth
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    Conjurer Lv 50
    I'd love something like this, but sadly the chance of something like this being implemented is void.
    (1)

  3. #3
    Player
    Djinnrb's Avatar
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    Edward Elric
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    Coeurl
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    Quote Originally Posted by Fevelle View Post
    I'd love something like this, but sadly the chance of something like this being implemented is void.

    Haha you never know my friend
    (1)

  4. #4
    Player
    VisRalis's Avatar
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    Sep 2013
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    Character
    Kelvena Visralia
    World
    Belias
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    Dragoon Lv 62
    Would make it worthwhile to give a poke to skip-able sections to see if its spawned? Worth the exp and additional loot drop?
    Yeah! Sounds nice a good addition!
    (1)
    Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/

  5. #5
    Player
    Nyghtmarerobu's Avatar
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    Character
    Liaysa Sineos
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    Exodus
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    Samurai Lv 90
    I'm all for this idea. I like having little special things hidden away that could give cool stuff. Only problem I see is that all the dungeouns are going away from having extra space. They are all super linear, and go from A->B->C, and there isn't any real detours or hide away spots to stash something like a rare or special monster. It would just pop on the path to the end of the dungeoun, and be part of the trash to clearing, and thats not fun or what this idea had in mind, I'd assume.
    (1)

  6. #6
    Player
    Djinnrb's Avatar
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    Edward Elric
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    Quote Originally Posted by Nyghtmarerobu View Post
    I'm all for this idea. I like having little special things hidden away that could give cool stuff. Only problem I see is that all the dungeouns are going away from having extra space. They are all super linear, and go from A->B->C, and there isn't any real detours or hide away spots to stash something like a rare or special monster. It would just pop on the path to the end of the dungeoun, and be part of the trash to clearing, and thats not fun or what this idea had in mind, I'd assume.
    Actually next time you do a few dungeons take a look around. All of the dungeons have rooms and pathways that are not being used.
    (0)

  7. #7
    Player
    Nyghtmarerobu's Avatar
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    Liaysa Sineos
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    Exodus
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    Samurai Lv 90
    Quote Originally Posted by Djinnrb View Post
    Actually next time you do a few dungeons take a look around. All of the dungeons have rooms and pathways that are not being used.
    I mean it wouldn't be hard to add in for sure. Hopefully we can get some dev feedback.
    (1)