Quests...
Where the heck are they?
Seriously, it's GREAT that they're finally opening up these features of the game now but where's the quests that involve intertwining storylines and effort? GDI.
(flameshield up)
Quests...
Where the heck are they?
Seriously, it's GREAT that they're finally opening up these features of the game now but where's the quests that involve intertwining storylines and effort? GDI.
(flameshield up)
get over it. Travel should not be hard to get gear should.Ok now that I have had time to calm down, these would be legitimate base requirements for new players..
It's still very lame that all you have to do it buy the damn thing though. With Grand Companies becoming the central focus of this game 3k is not going to be difficult, a significant percentage of people already have it..
I wish it had been a License you bought and then you had to quest for a Chocobo. This is very poor implementation.
Still pissed about the airships..
Look for difficulty in BATTLES (raids, end game, ifrit battle, materia, etc) not travel then you will be less angry at every GOOD thing SE adds.
OT: its a great update the game is getting better every patch i can not wait.
You do realise that an MMORPG is a virtual world, and that in order for the game to be successful the world has to be interesting. If there were quests involved which have chocobos and airship passes as rewards, this would give SE a chance to show off their storytelling skills and give us some atmosphere, which would further enhance the game world's experience.get over it. Travel should not be hard to get gear should.
Look for difficulty in BATTLES (raids, end game, ifrit battle, materia, etc) not travel then you will be less angry at every GOOD thing SE adds.
OT: its a great update ame is getting better every patch i can not wait.
Not everyone plays these kinds of games just for phat lootz.
Also who says it has to be hard? Can't it be interesting and enjoyable? We're not asking for another Lu Shang's fishing rod here, but something which is rewarding.
Last edited by Adol; 09-22-2011 at 11:47 PM.
Right you are.You do realise that an MMORPG is a virtual world, and that in order for the game to be successful the world has to be interesting. If there were quests involved which have chocobos and airship passes as rewards, this would give SE a chance to show off their storytelling skills and give us some atmosphere, which would further enhance the game world's experience.
Not everyone plays these kinds of games just for phat lootz.
Your same line can be applied here.
Not everyone plays these games for 2 hour travels.
P.S. MMOs is really about the endgame. Thats were most of the content is. that is were you will be most of the time.
You will get something that is rewarding when we get to raise chocos... this is a faster TRAVEL system.You do realise that an MMORPG is a virtual world, and that in order for the game to be successful the world has to be interesting. If there were quests involved which have chocobos and airship passes as rewards, this would give SE a chance to show off their storytelling skills and give us some atmosphere, which would further enhance the game world's experience.
Not everyone plays these kinds of games just for phat lootz.
Also who says it has to be hard? Can't it be interesting and enjoyable? We're not asking for another Lu Shang's fishing rod here, but something which is rewarding.
Its not made to be content other then traveling faster.
Not everything has to be hard a dufficult to get. Chocos are gonna be the standard and should be easy to get.
Again look for interesting and enjoyable content in BATTLES (raids, end game, ifrit battle, materia, etc) not a faster means of travel then you will stop complaining about everything.
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