I would pay more if content would come out faster.
I'm not helping the problem.
I would pay more if content would come out faster.
I'm not helping the problem.
My honest answer is no, the game should not be free.
We will then get EVERYONE playing and not being serious about getting stuff done. Since we pay monthly, we want our money's worth. We get it by clearing goals.
*EDIT*
Too many folks rush new content. I mean, think about it: when there's maintenance for a few hours, the game goes down from 3am to 5am. People are waiting around for those hours for the game to go live again. Those players rush content; skipping scenes and stuff. By the end of the hour, they are complaining.
Last edited by Jim_Berry; 12-20-2015 at 01:00 PM.
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
I don't think they almost died but they did go two years with pretty much no break, often working weekends. As for a link, it was one of the interviews with Yoshi P after 3.0 launched. Cant remember which one. The whole team got time off except for a few, including Yoshi P himself, who started the planning work for the next expansion.
How much faster, every 3 weeks? a month? Yea, you certainly aren't helping the problem.. They aren't robots.
But the fee is fine, Sub based games are the only trust worthy MMOs it seems, every F2P game has failed misrably in "we only care about our microtransactions, everything else is your problem"
JP-PSO2 is actually decent as a F2P. Too bad it's not released in the west, and you'd need a proxy to play it with most ISPs these days. F2p can be done well, and has been done well as long as it isn't predatory or pay to win.How much faster, every 3 weeks? a month? Yea, you certainly aren't helping the problem.. They aren't robots.
But the fee is fine, Sub based games are the only trust worthy MMOs it seems, every F2P game has failed misrably in "we only care about our microtransactions, everything else is your problem"
I think it was actually from the GCD last year they showed a panel that stated "If it's not fun you're doing it wrong" and I think a post on this site has the link to it.
I'm comparing the 2.x content release to the current state of the game. I understand that the crew needs time off which is 100% honest as any of us do. But for the game to have been in the lackluster state it was in so quickly after a " Major" expansion and having it still being lackluster is alarming. 2.x delivered content at a bit faster rate then I myself even liked simply because the gear progression but the story was nicely paced out. Here we are now with a main story I don't recall anything about but warrior of darkness standing on the moon and then later his team shows up and battles us and a gear limit that 99% of the community should have caught up to by now in this 7 month expansion.
The game has gotten stale and players want newer ways to accomplish objectives and newer things to sink there teeth in. And that's not our fault, we can't be blaming each other for how quickly we each complete our personally determined goals in this game. The only people who can fix this is the people we provide a monthly fee + cash shop profits to. And when so many players are up in arms not about a dungeon, a raid or a grind. But the integrity of the games direction and it's current well being of not providing any ingenuity. Then it's time for us to ask these questions about where is the money going and where are we heading as a whole.
Last edited by Jetstream_Fox; 12-20-2015 at 05:37 PM.
You know, with all this complaining. Doomsaying very limited amout of people have actually steped up and offered up a solution or describe what you do have fun with.
First off, people are burned out due to the large gap between expa launch to 3.1. Which did add new stuff., not everyone liked it but they did add it. They also added the 1.0 gathering minigames.
As for relic, I personally like that you get it by simply playing the game doing stuff. If they added new trials it wouldn't last the long term. Once people stop doinng the trials it gets hard to que for them. Look at crystal tower.. people rarely do it. Meaning new players miss out. I did 2.0 relic late in the quests life and it did take time to get into the new trials.
As for the thread itself. Do you have any research to show mmo who have a cheaper sub then 12.99 usd? And is a great game?
Personally speaking I think Yoshida and crew made a good discision as they took consideration for the long term, not just the present. Game devs not only need to look at the "right now" but the "6 mnths from now" when making content. Content in the 2.0 seriers was put out too fast and was quickly made irrelivent as everyone got everything rather fast.
Last edited by Azazua_azura; 12-20-2015 at 06:23 PM.
100 000+ people paying $15 a month.
Now remove this $1 500 000 revenue.
I really can't imagine how the game will be any good with it losing $1.5 million dollars per month or more with it going free.
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